And this guy was certified?
----- Original Message -----
From: "Bryan Peterson" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Fri, 25 Nov 2011 19:50:14 -0700
Subject: Re: [Audyssey] I'm appalled!
I actually had an O&m instructor who seemed to believe quite
passionately
that a cane is an unnecessary tool if one relies on ones ears.
His
philosophy was that the cane provides a mere ten percent of the
feedback you
get from your environment. I need hardly point out that te one
time he made
me try to cross a street without it (I'm just thankful it wasn't
a busy
one), I nearly had a heart attack. Hmmm, think I feel a new game
idea coming
on. You, as the blind hero, work your way through a sinister
obsttacle
course to retrieve your cane from your addle-brained instructor,
then beat
some sense into him with it.
They're coming to take me away, ha-haaa!
----- Original Message -----
From: "Hayden Presley" <[email protected]
To: "'Gamers Discussion list'" <[email protected]
Sent: Friday, November 25, 2011 5:00 PM
Subject: Re: [Audyssey] I'm appalled!
Hi,I usua
Lly end up using one that is at forehead height. I don't know
how they
expect you to walk with a caine at your breastbone either, and
you hear of
mobility instrictures who religiously preach the exact heigh,
material,
and
tip for a caine.
Best Regards,
Hayden
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On
Behalf Of Charles Rivard
Sent: Friday, November 25, 2011 11:49 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] I'm appalled!
The issue is that they?? think that they?? now we?? know what's
best for
us.
Other instances abound. It used to be that mobility instructors
insisted
on
giving a cane that comes up to the user's breastbone. I stride
when I
walk,
and those short sticks don't give me enough warning of a curb.
The
instructors told me that I walk too fast. My response? The
cane is to
match my walking pace, not set it. To walk at my? pace, I need
a 60-inch
cane, and I am 71 inches tall. They! do not know what's best
for me. I,
on
the other hand, do. This is just one reason that I am, and have
been, a
dog
guide user since 1977, and only use a cane when! I! must! But
the same
principle applies. In a lot of cases, it's the customer or
client, not
the
agency, who knows what they want and why, and it's about time
the agencies
start listening.
---
"Security is not the absence of danger. It is the presence of
the Lord."
----- Original Message -----
From: "Bryan Peterson" <[email protected]
To: "Gamers Discussion list" <[email protected]
Sent: Friday, November 25, 2011 11:26 AM
Subject: Re: [Audyssey] I'm appalled!
That's why, to get a little bit off topic here (and for that I
apologize
in advance), I don't like a lot of the voc rehab agencies in the
US. They
teach their clients to use JAWS, which in itself is all well and
good.
Where the problem lies is that they don't necessarily let said
clients
know that there are in fact other options available even if they
do know
about them. I got the vocal equivalent of a raised eyebrow from
my rehab
counselor when I told her I'd switched over to Window-Eyes and
have been
quite happy with it now for about four years. And I've gotten
quite a bit
more than a vocal raised eyebrow from others, both in voc rehab
and not,
as though I'd committed some inexcusable transgression. So I've
experienced some of what Dark has.
They're coming to take me away, ha-haaa!
----- Original Message -----
From: "Charles Rivard" <[email protected]
To: "Gamers Discussion list" <[email protected]
Sent: Friday, November 25, 2011 10:03 AM
Subject: Re: [Audyssey] I'm appalled!
This is where getting the word out about what's available come
in. On
the other hand, if an organization has a closed mind, and they
ignore
anything that does not fit their? concepts of what blind people
can and
cannot do, there's a problem, and it's not up to the game
developers to
solve. It's up to professionals and customers, and here's what
I think
is the key, who know what they're talking about through hands-on
experience, to work on opening the closed minds. For an
organization to
deny, through ignorance, the existence of developer's products
that do
not fit into their mold of blind people is reprehensibly
inexcusable.
---
"Security is not the absence of danger. It is the presence of
the
Lord."
----- Original Message -----
From: "dark" <[email protected]
To: "Gamers Discussion list" <[email protected]
Sent: Friday, November 25, 2011 10:08 AM
Subject: Re: [Audyssey] I'm appalled!
Hi Jeremy.
To answer your question, Azabat's aime of providing games for
computer
novices is not made expressly clear on the site, though it does
appearr
in their faq and other documentation, see
http://www.azabat.co.uk/ to
see for yourself.
This issue however is compounded by the fact that according to
the
Rnib,
azabat are the only! company producing audio comptuer games,
indeed
what
brought Azabat back to my mind was that the lady doing guide dog
training at the same time I am, ---- who worked as a
professional
programmer and database designer before losing her site was
asking
about
audio computer games and told only Azabat existed, and was
indeed quite
frustrated sinse she was previously a pretty high capacity
gamer.
I know the company Gamevial based in scotland were told a very
similar
thing when they initially asked the Rnib about making some of
the web
flash games they make accessible, ---- indeed until I phoned
them and
had words they didn't even think anyone had attempted audio
games that
moved from a first person perspective, ---- though being as they
had
quite limited exposure from the Rnib and from others thought
that the
experiment they tried failed.
Beware the grue!
Dark.
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