Hi Jeremy, my wild guess is the problem might not be a panning sound bug. I
find that my mouse movement control isn't as smooth as the previous version.
sometimes when zombies are towards one side and i try to turn, i am still
facing the same direction. that might make players feel that is the panning
problem. When that happens, usually moving back a few steps the mouse will
work again.
As for the ambient sounds keep playing after we leave that place, it happens
when that area has many bees all around, many zombies foot steps and
growling at the same time.
锦发/Steady Goh
----- Original Message -----
From: "Jeremy Kaldobsky" <jer...@kaldobsky.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, December 05, 2011 7:37 AM
Subject: Re: [Audyssey] ammo in swamp
I was also thinking of Shift + R. Well I've had a few people asking when
the next update will be posted so I should bring it up here. As many of
you know I worked double shifts all last week and will be working double
shifts each day this week as well. This has totally destroyed any chances
of me working on code except on the weekends for right now. I've been
working to fix the several reported bugs, but I'm still trying to figure
out why some people are getting a bug with the panning sounds, zombies, and
ambient noises. I believe all 3 are related, but so far I haven't spotted
the problem. The other bug reports are all fixed as far as I know, so I'm
really just waiting to solve this last one before I upload the update.
I'd actually prefer Shift + R. Keeps
the commands on one hand.
Kai
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