ah, i meant the short version of mk armageddon and smackdown vs raw.
well, as well as all the fighting games, i'm also really looking
forward to god of war, heavenly sword and rock band to name a few.
although i'm not sure how its possible to play rockband, but i'm
trying to convince my sighted friends that it is playable without
actually finding out how myself

On 12/6/11, Clement Chou <chou.clem...@gmail.com> wrote:
> You'll have to remind me what the AA and SVR series are, exactly. I can't
> remember what those stand for right now. lol. But yes, it should be fun to
> get back into the sceen... when you get a ps3 you'll have quite a few more
> games to mess around with.
> ----- Original Message -----
> From: "dan cook" <dan.sc...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, December 06, 2011 3:44 AM
> Subject: Re: [Audyssey] in depth fighting game history
>
>
>> Hi Clement,
>> agreed, this is a great read.
>> I definitely cant wait to get back into the fighting game scene
>> propperly asap.  right now with my ps2 about to be sould off as i
>> won't have room for it, i'm saying fair well to Mk Da, AA and the
>> early svr series. :(
>>
>> On 12/6/11, Clement Chou <chou.clem...@gmail.com> wrote:
>>> So for all those who haven't been all that into fighting games, or those
>>> who
>>> recently joined the sceen, or even those who have been playing them for a
>>> long time... this is a great read. Just shows you how much is really
>>> behind
>>> these games. I know a lot of people disregard Street Fighter, Tekken, etc
>>>
>>> as
>>> being simple, and fighting games don't have much behind them. Here's an
>>> article that gives a glimpse as to just how much of a story there is
>>> behind
>>> them.
>>> http://www.gamernode.com/knock-out-gamernodes-complete-history-of-fighting-games/
>>> Having read all this, let me say tfor all those who've been keeping track
>>>
>>> of
>>> posts to the lists about fighters and hearing about all these complex
>>> things, it isn't necessary to spend all your time with fighting games  to
>>> get good... a lot of people play these for fun. If you get a fighting
>>> game,
>>> it doesn't mean you have to spend hundreds of hours learning every single
>>> mechanic... unless you want to be a tournament-level player. I know that
>>> I
>>> play fighters almost exclusively, other than Rock band and the occasional
>>> hack and slash, but I don't go research how many frames of animation an
>>> attack takes to come out... I take them more seriously than some people,
>>> but
>>> only because I find a lot to do with my brain when it comes to fighters.
>>> Well, that and so whenever I get to play Yohandy I don't get my rear end
>>> handed to me. :P Enjoy the read!
>>> ---
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>>
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