I don't think so, though others may disagree.  While Zero Sight seems to
provide an in-depth flying experience, I was actually quite disappointed in
the modeling of how one actually flies an aircraft.  I understand that those
physics are difficult to make playable, so don't hold it against the
developer, but it was sufficient to have me uninstalling the current demo.

Lone Wolf's sub controls aren't exhaustively realistic, but they come much
closer to providing the flavor of managing a submarine than do the flight
controls and avionics of Zero Sight.  I'm not saying don't enjoy the game if
you do, but no, it's not yet in the class of Lone Wolf for this gamer.

        Chris Bartlett


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Thursday, December 22, 2011 7:09 AM
To: audyssey gamers list
Subject: [Audyssey] a thought on the Shard Workshop project

I recall that some time ago, there was a discussion on Lone Wolf.  Some
people were thinking, "Wouldn't it be cool if we had a game sort of like
Lone Wolf, but we were flying a plane?"  In regards to the game from the
Shard Workshop, in a sense, do we now have such an animal?

---
Shepherds are the best beasts, but Labs are a close second.
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