While I know about as much about flying a plane as I do about piloting a
submarine, one thing does occur to me.
A plane can be flown by one person alone, perhaps with a co pilot, and in
reality requires quick reflexes and split decisions, while a sub is much
larger and needs the help of an entire crew. A sub has to cope with various
sonars, water pressure etc, while a plane is in a comparatively free space.
also remember that during the second world war, someone could be trained to
pilot a fighter plane in a couple of months and indeed many volunteers did,
while it took experienced naval officers to be captains of subs.
while Zero site is by no means an easy game, it is true that it's less
complex than lw, but I wonder if this is simply because the activity
involved is less complex, rather than that there is any break in the
simulation.
Certainly myself I'm glad I bought the game and am having a lot of fun with
it, though stil haven't completely got the hange of landing :D.
Beware the grue!
Dark.
----- Original Message -----
From: "Mario" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, December 22, 2011 2:05 PM
Subject: Re: [Audyssey] a thought on the Shard Workshop project
Hi,
personally I've played Lone Wolf and Zero Sight, and I believe that the
second is better. I haven't ever tryed the sensation of taking down an
aircraft while thinking to another, giving orders to the squad member
while shutting to a veicle ecc. Zero Sight recuires more concentration,
but reserves more fun.
Why have you uninstalled the demo? why this is not so realistic for you?
I've played also flight simulators with sighted people, and it seems very
similar to me to these.
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