Hi Dark, Good thought. As I mentioned in my prior message on this topic while I'm a skilled programmer, don't have problems coming up with a good game idea, I'm not a skilled BGT user. So I'd have to have a little time to study up on BGT before diving in and creating a game.However, I am and have always been interested in developing a game in BGT just to compare it to my own engine. If I got BGT Pro for free via a contest that would probably convince me to switch to BGT. I think three months is more than fair.
Cheers! On 12/27/11, dark <[email protected]> wrote: > Hi Philip. > > My only thought is that a month is a bit of a short time, and so any first > time developers wouldn't have time to do something more impressive than a > simple game, while those who are developing more complex game probably > either already have the ful license or are thinking of buying it. > > Change this to a quarterly competition ie, every three months to give people > more time, and I think your probably onto something. > > Beware the grue! > > Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
