Thanks, I'll check it out. You know, I just thought of something.
Somebody could create a game like risk, but not named risk, and could
even have countries. There are 293 or so countries in the world, so
you could even use real place names but they wouldn't necessarily
match up with risk or infringe on risk's copyrights. You could have
like somebody else suggested, knights charriots and horses or some
other combination and you could have a similar set of mission cards.
Anyway, just a thought.

On 1/14/12, Hayden Presley <[email protected]> wrote:
> HI,
> Yes, it is agn.quentinc.net.
>
> Best Regards,
> Hayden
>
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On
> Behalf Of Laurel
> Sent: Saturday, January 14, 2012 8:34 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] looking for an accessible version of risk
>
> Oh I didn't even realize they had a version! I'll check it out for
> sure. Do you know their website?
>
> On 1/14/12, Hayden Presley <[email protected]> wrote:
>> Hi,I believe you are missing a Monoopoly version...the Quentin C's
> Playroom.
>> It would definitely be worth checking out.
>>
>> Best Regards,
>> Hayden
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[email protected]] On
>> Behalf Of Laurel
>> Sent: Saturday, January 14, 2012 8:30 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] looking for an accessible version of risk
>>
>> hmmmmm, maybe this is a dumb thought or question, but I wonder if a
>> blind game developer could ever contact the company and get permission
>> to make a braille version or risk, or an accessible online version.
>> Think about it, there's braille monopoly out there that you have to
>> pay for. Also, the company wouldn't be losing alot by giving somebody
>> permission to develop accessible risk for us, either via braille or on
>> the computer. We (us blind gamers) are not a relatively large
>> community compared to the population as a whole, therefore as a whole
>> compared to the rest of the world, the demand for an accessible risk
>> isn't great. I know it's a big deal for us, but sighted people could
>> care less. So I wonder if the company that sells risk would ever allow
>> a blind game developer to create a version of accessible risk. I
>> personally would even be willing to pay the standard selling price,
>> $30 or whatever it is for a normal risk board, if I could have an
>> accessible version of my favorite game. Just like I'd be willing to
>> pay for an accessible version of monopoly, which thanks to Jim
>> Kitchens and rs games we have for free. Anyway, just a thought, how
>> plosible do I even sound? I don't know much about copyright laws or
>> permission or anything, but is this totally out of the realm of
>> possibilities guys?
>> Laurel and Stockard
>>
>> On 1/14/12, Thomas Ward <[email protected]> wrote:
>>> Hi,
>>>
>>> Some years ago Hasbro purchased Parker Brothers and Milton Bradly. As
>>> a result most of the board games out there are now owned and
>>> copyrighted by Hasbro Inc.
>>>
>>> Just because you can go out and purchase a standard board or card
>>> version of Monopoly, Risk, Life, etc doesn't mean creating a PC
>>> version is completely legal. Hasbro, as the copyright holder, is
>>> legally entitled to royalty fees for using that particular game.
>>> Fortunately, they haven't gone after Spoonbill Software, Kitchens Inc,
>>> or RS Games, but from a legal standpoint they are well in their rights
>>> to sue because its an illegal use of an intellectual copyright, and it
>>> may effect the sales of their official product.
>>>
>>> For example, when you go to the store be it Wal-Mart, K-Mart, Toys R
>>> Us, whatever and buy Monopoly that money goes back to Hasbro with a
>>> certain amount going to the store for selling it. Now, if you create a
>>> Monopoly game for the PC and weather you sell it or not Hasbro isn't
>>> making any money off your creation. If a thousand people play your PC
>>> Monopoly game Hasbro considers it a thousand possible sales they've
>>> lost because of your free Monopoly game. If you consider the average
>>> Monopoly board game costs $25.00 USD that's $25,000 they've lost in
>>> sales, and they'll expect you to pay them the $25,000 to make up the
>>> lost sales.
>>>
>>> That is why its so dangerous to create games based on a copyright. In
>>> many cases Hasbro or another copyright holder might overlook it,
>>> ignore it, and not bother with a small time independent game
>>> developer. However, if they should come after a game developer he or
>>> she could be up to there eyes in hot water in a hurry. The best way to
>>> avoid this is to create a game that is similar, but avoid any
>>> trademarks that might get them into trouble.
>>>
>>> For example, I've had an idea for a Monopoly game called Space Colony.
>>> You would travel the universe buying up planets, building settlements,
>>> and become an intergalactic businessman or woman. The rules could be
>>> similar to Monopoly without using any copyrights or trademarks that
>>> could bring the wrath of Hasbro down on a developers head.
>>>
>>> Another idea is take Risk and call it Kingdoms. You could create an
>>> entire fantasy board with 42 possible territories and would play using
>>> knights, horseman, and chariots. The rule set could be similar to Risk
>>> but by creating custom peaces, custom territories, and even custom
>>> mission cards you'd completely avoid copyright infringement and create
>>> a game that is unique at the same time.
>>>
>>> Cheers!
>>>
>>>
>>> On 1/14/12, Michael Gauler <[email protected]> wrote:
>>>> But who has the rights to board games?
>>>> Ok, one developer might have created a PC or console version of Monopoly
>>>> for
>>>> example, but everyone can play this game without a computer and everyone
>>>> can
>>>> buy such a game around the world.
>>>> Same should go for other dice and board games and also for card games.
>>>>
>>>>
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