Hello Thomas,
I am hosting a web site full of resources that blind or visually impaired 
people might be interested. Would you not object if I were to link your 
developer site to one of my categories?
I believe you can start with something simple, such as Visual Basic or HOP.
May I make another suggestion? If you can add links to accessible programming 
environments as well, that would be excellent.
Alfredo

On Jan 20, 2012, at 8:44 PM, "Thomas Ward" <[email protected]> wrote:

> Hi all,
> 
> I've started working on the USA Games developers website
> http://developers.usagamesinteractive.com
> and before I really get started on the language tutorials and things
> like that I'd like to get an idea of what you guys want me to do
> first. We've got a lot of different programming languages to cover
> such as Python, Java, as well as C# .NET, VB .NET, AND C++. I'm able
> to write and provide documentation for any and all, but it might help
> if I get an idea from you where you'd like me to begin.
> 
> While Python is definitely easy enough for beginners I think there is
> already enough free documentation available on python.org and through
> the PyGame documentation that there are already enough beginner
> resources to get people started. All I'd have to do is perhaps link to
> them and my job is done unless you want me to attempt to write
> something that goes into more depth.
> 
> Java is also doable and good free documentation is sometimes hard to
> come by. While there are free language tutorials like Thinking in Java
> is a great intro to the language the authors fail to write from an
> accessibility standpoint. I think Java could use some documentation
> written from a blind programmers perspective where SWT is the graphics
> API is used as the toolkit rather than Swing.
> 
> Plus I've looked at JInput and Joal and while the APIs are decent
> enough for game programming the documentation isn't in a form for a
> beginner. I think this needs some tutorials aimed at a new Java game
> developer. What do you think?
> 
> Finally, there is C# .NET and Visual Basic .NET. There is a lot of
> good commercial documentation for these languages, but not a lot of
> free documentation. While there are good resources on the languages
> I've found documentation on things like SlimDX very thin. Often the
> SlimDX developers point you to the Microsoft DirectX documentation
> that is geared for a C++ developer. Clearly this isn't going to work
> if you don't already know C++ and can translate the code examples into
> C# .NET or VB .NET in your head.
> 
> Since I know C# .NET very well, and have been working on building a
> game engine for .NET languages I think that this might actually be the
> best place to start. I'd even be willing to release a public version
> of G3D.dll for .NET developers to help ease people's transition to C#
> .NET or VB .NET. Any thoughts on this?
> 
> Cheers!
> 
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to [email protected].
> You can make changes or update your subscription via the web, at
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to