yeah, a crossbow or compound shortbow would be cool.
actually, i have always thought it would be kinda cool, to have a version of swam, where you have several mele weapons, and only a few ranged weapons. so it would pritty much makes those ranged weapons a sniping weapon. but, as they are slow to reload, you would have to take very careful aim, and it would be werth a lot of exp / rep to make the kill with such weapons.
dallas


On 1/26/2012 7:08, Christopher Bartlett wrote:
Yep, this is a good idea, as well as a bow, a silent weapon with a bit more
oomph than a pistol, better range, but slower reload time.  Maybe a
crossbow.

        Chris Bartlett


-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Clement Chou
Sent: Wednesday, January 25, 2012 3:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] swamp idea-howlers

I like it. Left 4 dead on the xbox360 and pc had things like that, and each
zombie had some minor variations that affected them from a gameplay
standpoint. This would add a lot more depth to the game, as well as enemy
management.
----- Original Message -----
From: "dan cook"<[email protected]>
To: "Gamers Discussion list"<[email protected]>
Sent: Wednesday, January 25, 2012 6:21 AM
Subject: Re: [Audyssey] swamp idea-howlers


i like that idea, it would add even more strategy to the game.
now all we need are bos zombies... :D

On 1/25/12, Kelvin Tan<[email protected]>  wrote:
good idea!! i like it!
----- Original Message -----
From: "Johnny Tai"<[email protected]>
To: "Gamers Discussion list"<[email protected]>
Sent: Wednesday, January 25, 2012 5:02 PM
Subject: [Audyssey] swamp idea-howlers


Since we're tossing out ideas, how about a kind of zombie that can call
others to its location when spotting a player? The idea came from a
zombie
radio drama I been following, in there there's this type of zombie that
can
let out a piercing cry that can be heard from miles away- summoning tons
of
zombies to the spot to swarm.
My idea is this, when a howler spots a player, it will start to make
short
grunts- clearing its throat sorta speak, and if the player doesn't kill
it
in a few seconds, it will let out the cry that'd alert others to come to
its
current location.
You can either shoot it dead before it lets the summoning call out, or
run
away real fast before the hoard gets to you.
I think a type like that would add a new thrill to the game since now if
there's 4 zombies approaching, and one is a howler, you probably want to
get
rid of it first- assuming you don't have some big guns ready and are
willing
to face 50 zombies at once.
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