Appreciated for the reply, my bad with the spelling mistake I should have
got it right to since you referred to it as mk in the original post too, MC
just wouldn't sound the same!  well I've played a lot of main stream games
before I lost my sight  so already have a fairly good understanding of them
and how  they work but just guess I'd never really considered trying to play
them without sight. I think I'm going to dig out my PS2 and tekken and give
it a go. 

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 21:45
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I don't know how best to explain it. Certainly it requires practice
but if you're willing to make that effort you can get the hang of it.
And just a slight correction, it's Kombat with a K, not Combat with a
C. I'm not sure of the reasons behind the spelling but that's what it
is. I suppose it's different for me because i'd played nothing but
mainstream games my whole life before discovering audio games.
Needless to say I was extremely disappointed at the simplicity of a
lot of games. NOthing in the style of Metroid or Zelda (although Airik
the Cleric is a nice representation of the latter).

On 2/5/12, Paul Lemm <[email protected]> wrote:
> Hi,
>
> I'm intrigued you say that you all play these main stream games  like
> mortal
> combat etc but I can't see how that would work?maybe its just because I've
> never considered trying to play a main stream game since I lost my sight
> but
> surely with no sight you wouldn't know where the other person is , for
> instance if they jumped over you wouldn't even know which side of you they
> are anymore?  Again sorry if I've miss understood  but if others with no
> sight have managed these types of games with success then I may give them
a
> try myself.
>
>
> --Original Message-----
> From: [email protected] [mailto:[email protected]] On
> Behalf Of BRYAN PETERSON
> Sent: 05 February 2012 19:36
> To: Gamers Discussion list
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
> they're perfectly playable without sighted help. Granted that doesn't
> do any good if you're not into fighting games but it still proves my
> point. Besides, whhat I want to know is how these people got
> permission to develop games for the Wii since that couldn't have come
> cheaply.
>
> On 2/5/12, Clement Chou <[email protected]> wrote:
>> Lol at games not being accessible just because the menus are tough to
> figure
>>
>> out... all three of you are trying to make points and noone and
>> listening.
>> Let me just step in for a moment and say that in Michael's defense,
>> mainstream games can be hard to get into, especially for people spoiled
> with
>>
>> self-voicing menus. Michael, to be fair, you should give the games that
> are
>>
>> indeed playable on the wii a chance, rather than just writing them off as
>> not playable simply because you can't go through menus. And what exactly
> is
>>
>> wrong with memorization? It's attitudes like that, the lack of
>> willingness
>> for change that has kept audio games in a rut for so long and produced so
>> many good but similar games. Personally, I think menus don't need to be
>> voiced, at least, main menus shouldn't. In game menus are a different
> thing,
>>
>> but it should be good enough for people to read the documentation and get
>> the main menu into their heads, and then work based from memory. Just my
>> personal opinion though. One last note... Michael, if you find a game
> which
>>
>> is playable, or try out a game given on this list, odds are at least one
> of
>>
>> us might have knowledge of the menus or at least the important ones. And
> if
>>
>> not, if the game sounds interesting, one of the people with sighted
>> assistance will get it, figure it out and post the results. This is why I
>> almost exclusively play fighting games... other than the genre we can get
>> into the most, I don't need any sighted assistance at all, figuring out
>> menus is something I can do on my own, since, funnily enough, most
> fighting
>>
>> games have a similar main menu structure.
>>
>>
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