Well, if you want to mess around with a fighting game on the wii, nab yourself a classic controller and pick up Tatsunoko Vs. Capcom. That's probably the best fighting game on the wii right now. ----- Original Message ----- From: "Paul Lemm" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Monday, February 06, 2012 2:38 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!


Well after all this my ps2 doesn't work anymore so it looks like I'll have
to wait and see how I find playing a fighting game. I do still play a few
main stream games but had just never considered a fighting game. My little
boy has a WII and there are a few games that are playable  and some games
such as WII sports tennis I can even beat a few of my sighted friends that
are experienced gamers so do appreciate that with enough practise that it is
possible to play some main stream games.) but agree with the point these
games are playable rather than accessible  also hats off to the company
making the game this subject was about as I understand the point of the game
is that it can be play by either a sighted person or a none sighted person
on a completely even playing field with no disadvantage to eitherperson
playing the game

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Clement Chou
Sent: 06 February 2012 06:20
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

The amount of info you get is largely dependent on the game. I can almost
always tell what I'm doing in tekken, based off what buttons I press. Little

details like where exactly I punch someone to knock them out don't matter..
and if you find a good movelist the move names are pretty informative, and
some people even describe the moves. But to each their own, I guess.
----- Original Message ----- From: "Dakotah Rickard" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, February 05, 2012 2:54 PM
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!


Well, first off, I like that there's a group out there trying to
develop an accessible game for a mainstream console. Yeah, I play
games by memorization, but I have to be honest that I do like the idea
of a game where I don't have to memorize it to be certain of my
choices.
I play Tekken games, and I have to admit that I do, in fact, beat the
tar out of some people, but part of that is luck, something on which
my counterparts don't so much depend. Part of it, true, is skill, but
we mustn't simply dismiss a complaint because we don't like it, that
is that most games aren't really accessible.
If I do something truly extraordinary on Tekken and nobody's there to
describe it, I know I've done something awesome, but I can't be
certain of what it is. Sometimes, it's something really silly that
gets me a win, like punching someone's foot which knocks them out.
Truthfully, though we're playing inaccessible games, they aren't truly
as open to us as they are to the sighted folk, only because they have
more information, so seeing a game that is entirely accessible,
complicated or not, is a great boost to my confidence that games that
are like in effect although different in scope might be developed more
often, leveling the playing field of those with and iwithot useful
vision.

To make things more concise, it isn't fair to dismiss a game as not
complex enough without trying it, and it isn't fair to dismiss a game
as too complex without trying it. We should all do what we can to be
fair and open-minded to all the gaming opportunities that exist.

Signed:
Dakotah Rickard

On 2/5/12, Paul Lemm <[email protected]> wrote:
Appreciated for the reply, my bad with the spelling mistake I should have
got it right to since you referred to it as mk in the original post too,
MC
just wouldn't sound the same!  well I've played a lot of main stream
games
before I lost my sight  so already have a fairly good understanding of
them
and how  they work but just guess I'd never really considered trying to
play
them without sight. I think I'm going to dig out my PS2 and tekken and
give
it a go.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 21:45
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I don't know how best to explain it. Certainly it requires practice
but if you're willing to make that effort you can get the hang of it.
And just a slight correction, it's Kombat with a K, not Combat with a
C. I'm not sure of the reasons behind the spelling but that's what it
is. I suppose it's different for me because i'd played nothing but
mainstream games my whole life before discovering audio games.
Needless to say I was extremely disappointed at the simplicity of a
lot of games. NOthing in the style of Metroid or Zelda (although Airik
the Cleric is a nice representation of the latter).

On 2/5/12, Paul Lemm <[email protected]> wrote:
Hi,

I'm intrigued you say that you all play these main stream games  like
mortal
combat etc but I can't see how that would work?maybe its just because
I've
never considered trying to play a main stream game since I lost my sight
but
surely with no sight you wouldn't know where the other person is , for
instance if they jumped over you wouldn't even know which side of you
they
are anymore? Again sorry if I've miss understood but if others with no
sight have managed these types of games with success then I may give
them
a
try myself.


--Original Message-----
From: [email protected] [mailto:[email protected]]
On
Behalf Of BRYAN PETERSON
Sent: 05 February 2012 19:36
To: Gamers Discussion list
Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!

I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
they're perfectly playable without sighted help. Granted that doesn't
do any good if you're not into fighting games but it still proves my
point. Besides, whhat I want to know is how these people got
permission to develop games for the Wii since that couldn't have come
cheaply.

On 2/5/12, Clement Chou <[email protected]> wrote:
Lol at games not being accessible just because the menus are tough to
figure

out... all three of you are trying to make points and noone and
listening.
Let me just step in for a moment and say that in Michael's defense,
mainstream games can be hard to get into, especially for people spoiled
with

self-voicing menus. Michael, to be fair, you should give the games that
are

indeed playable on the wii a chance, rather than just writing them off
as
not playable simply because you can't go through menus. And what
exactly
is

wrong with memorization? It's attitudes like that, the lack of
willingness
for change that has kept audio games in a rut for so long and produced
so
many good but similar games. Personally, I think menus don't need to be
voiced, at least, main menus shouldn't. In game menus are a different
thing,

but it should be good enough for people to read the documentation and
get
the main menu into their heads, and then work based from memory. Just
my
personal opinion though. One last note... Michael, if you find a game
which

is playable, or try out a game given on this list, odds are at least
one
of

us might have knowledge of the menus or at least the important ones.
And
if

not, if the game sounds interesting, one of the people with sighted
assistance will get it, figure it out and post the results. This is why

I
almost exclusively play fighting games... other than the genre we can
get
into the most, I don't need any sighted assistance at all, figuring out
menus is something I can do on my own, since, funnily enough, most
fighting

games have a similar main menu structure.


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