That's getting right to the point. Smile.

On 2/6/12, Mich <mi...@eastlink.ca> wrote:
> I agree with this you do lern. even after I lost my sight I still was verry
>
> good at playing duck hunt and I also used to play mk as well and I used to
> play lew kang since he had a kick that you could hear when you have hit the
>
> other person. from Mich.
> ----- Original Message -----
> From: "Ben" <gamehead...@aol.co.uk>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Monday, February 06, 2012 2:27 AM
> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>
>
>> You learn. That's it. And I'm sorry to say this so bluntly, but it is
>> simply
>> that you never considered trying something new.
>>
>> -----Original Message-----
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Paul Lemm
>> Sent: 05 February 2012 21:19
>> To: 'Gamers Discussion list'
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>> Hi,
>>
>> I'm intrigued you say that you all play these main stream games  like
>> mortal
>> combat etc but I can't see how that would work?maybe its just because
>> I've
>> never considered trying to play a main stream game since I lost my sight
>> but
>> surely with no sight you wouldn't know where the other person is , for
>> instance if they jumped over you wouldn't even know which side of you
>> they
>> are anymore?  Again sorry if I've miss understood  but if others with no
>> sight have managed these types of games with success then I may give them
>>
>> a
>> try myself.
>>
>>
>> --Original Message-----
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of BRYAN PETERSON
>> Sent: 05 February 2012 19:36
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind!
>>
>> I'm with Clement. I play a lot of te old SNES Mortal Kombat games and
>> they're perfectly playable without sighted help. Granted that doesn't do
>> any
>> good if you're not into fighting games but it still proves my point.
>> Besides, whhat I want to know is how these people got permission to
>> develop
>> games for the Wii since that couldn't have come cheaply.
>>
>> On 2/5/12, Clement Chou <chou.clem...@gmail.com> wrote:
>>> Lol at games not being accessible just because the menus are tough to
>> figure
>>>
>>> out... all three of you are trying to make points and noone and
>>> listening.
>>> Let me just step in for a moment and say that in Michael's defense,
>>> mainstream games can be hard to get into, especially for people
>>> spoiled
>> with
>>>
>>> self-voicing menus. Michael, to be fair, you should give the games
>>> that
>> are
>>>
>>> indeed playable on the wii a chance, rather than just writing them off
>>> as not playable simply because you can't go through menus. And what
>>> exactly
>> is
>>>
>>> wrong with memorization? It's attitudes like that, the lack of
>>> willingness for change that has kept audio games in a rut for so long
>>> and produced so many good but similar games. Personally, I think menus
>>> don't need to be voiced, at least, main menus shouldn't. In game menus
>>> are a different
>> thing,
>>>
>>> but it should be good enough for people to read the documentation and
>>> get the main menu into their heads, and then work based from memory.
>>> Just my personal opinion though. One last note... Michael, if you find
>>> a game
>> which
>>>
>>> is playable, or try out a game given on this list, odds are at least
>>> one
>> of
>>>
>>> us might have knowledge of the menus or at least the important ones.
>>> And
>> if
>>>
>>> not, if the game sounds interesting, one of the people with sighted
>>> assistance will get it, figure it out and post the results. This is
>>> why I almost exclusively play fighting games... other than the genre
>>> we can get into the most, I don't need any sighted assistance at all,
>>> figuring out menus is something I can do on my own, since, funnily
>>> enough, most
>> fighting
>>>
>>> games have a similar main menu structure.
>>>
>>>
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