Hi,
But this goes back to what I was saying, not only do you have to learn
a new set of commands and a new operating system, but a completely new
way to interact with a device as well. There's not only the operating
system to learn, which is difficult in itself, but all this stuff like
when to flick, shake the phone, tapping, typing on the on-screen
keyboard, and probably many other gestures that I'm unaware of since I
gave up my IPhone in a few days. It seems to me that just learning the
Mac operating system would be an achievable goal. After all, you have
a keyboard in front of you, and though the commands are different, you
at least have a point of reference because you're at least familiar
with the input method, and therefore commands will take shape.
For example, the first note taker I ever had was a Braille Lite 40.
When I moved on to a Braille Note, though it did many different
things, space with o still took me to the options menu, space with i
was for insert,space with e was for exit, etc. Therefore, in learning
a new operating system, I'm sure there is much overlap of commands and
features. With an IPhone or other touch screen device, you have no
choice but to adapt not only to the new set of commands but also a
completely new way of doing them. That was overwhelming to me. I'm not
the kind of person who asks for help willingly, especially not when I
knew I would probably have to ask questions every 2 seconds, lol.

On 4/22/12, dark <[email protected]> wrote:
> Wow, that would be really handy in the Us where all the silly money is the
> same shape, colour and size and it's only the numbers that are different.
>
> I can tell money here in the Uk by colour or size, but when I visited
> America I was amazed at just how inaccessible the money was, and how I
> needed to keep different denominations in different parts of my bumb bag.
>
> Beware the Grue!
>
> Dark.
> ----- Original Message -----
> From: "Paulette Vickery" <[email protected]>
> To: "'Gamers Discussion list'" <[email protected]>
> Sent: Sunday, April 22, 2012 4:02 AM
> Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks
>
>
>>I just got the money reader app this morning. It's really cool! You hold a
>> bill up to the camera of the phone, hold it still for a few seconds and
>> the
>> phone says the denomination.
>>
>> Paulette
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[email protected]] On
>> Behalf Of Charles Rivard
>> Sent: Saturday, April 21, 2012 3:57 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks
>>
>> I learned it through listening to podcasts and a book from
>>
>> www.nbp.org
>>
>> that takes you through learning to use the iPhone step by step.
>>
>> When I was employed by the state of Oklahoma, they provide their employees
>> with cell phones, and they are iPhones.  I figured, "Well, other blind
>> employees for the state are successfully using them, so I'll give it a
>> try."
>>
>> Through asking, and being shown by, other blind employees, I caught on to
>> the concepts.  Then, it was just a matter of time, patience, and
>> perseverance.  Now, I don't want to be without my iPhone.
>>
>> ---
>> Shepherds are the best beasts, but Labs are a close second.
>> ----- Original Message -----
>> From: "Damien Pendleton" <[email protected]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Saturday, April 21, 2012 2:38 PM
>> Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks
>>
>>
>>> Hi Charles,
>>> But how on earth do you know all this to start with? It's like you don't
>>> just go on a PC for the first time and know how to do everything. That's
>>> why I struggle so much with operating systems other than Windows, and
>>> even
>>
>>> specifically XP or below. I tried Linux and wanted to throw it out the
>>> window. I tried Mac and felt like calling it a muck because I couldn't
>>> get
>>
>>> it to do what I wanted. I can't get to grips with Vista or 7 because of
>>> their new interfaces, likely 8 is even worse for it.
>>> As for the touch screen stuff, some of those moves are news to me. Even
>>> the so-called basic ones like single and double tapping are hard to do,
>>> because, for me especially, my other fingers get in the way for a start,
>>> and then there's the fact that I end up tapping the wrong bit for the
>>> second tap because my hands are often unsteady, hence the reason it takes
>>> me so long to access things.
>>> I know, a lot of you think it's just a lack of patience, and maybe it is,
>>> but that's because I'm used to 17 years of accessing a computer at
>>> lightning speed. For example, I can quite comfortably go into run and
>>> type
>>
>>> a command line about as quickly as it would take to access an item on a
>>> jam packed desktop. For example, if you have to go to the desktop and
>>> press s five times for Super Liam, depending of course on how quick you
>>> are and how well you are at judging when you're in the right place, I've
>>> most likely used Run, and loaded and retrieved my emails a second before
>>> the game starts. So to get an IPhone and take five minutes to access an
>>> app where on a PC it takes me a few seconds at most, or to dial a phone
>>> number when I can dial it in three seconds on my Nokia, is extremely
>>> annoying.
>>> Regards,
>>> Damien.
>>>
>>> ----- Original Message -----
>>> From: "Charles Rivard" <[email protected]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Saturday, April 21, 2012 6:39 PM
>>> Subject: [Audyssey] the touch screen of i devices - Re: LWorks
>>>
>>>
>>>> It's a learning curve for sure, but I've managed it.  Think of the touch
>>>> screen like operating a PC.  The first time you touch something, it is
>>>> highlighted.  Double tap on the screen and it is activated.  Touching
>>>> different areas of the screen once will not activate them, it's like
>>>> arrowing to what you want on a PC.  Other gestures which you use are
>>>> triple tapping quickly, swiping with 1 through 4 fingers up or down,
>>>> left
>>
>>>> or right. Once you get used to doing it, it's OK.  You can also
>>>> highlight, continue holding and tap elsewhere.
>>>>
>>>> ---
>>>> Shepherds are the best beasts, but Labs are a close second.
>>>> ----- Original Message -----
>>>> From: "Damien Pendleton" <[email protected]>
>>>> To: "Gamers Discussion list" <[email protected]>
>>>> Sent: Saturday, April 21, 2012 8:53 AM
>>>> Subject: Re: [Audyssey] LWorks
>>>>
>>>>
>>>>> Hi Thomas,
>>>>> Well, if there are going to be games for the mobile market, I'd love to
>>>>> see some for Nokia devices running Simbian. More and more games are
>>>>> coming out for IOS devices and it'd be nice to see some for devices
>>>>> that
>>
>>>>> are more accessible.
>>>>> Sure, Apple try and do the voiceover app, but when I tried an IPhone it
>>>>> was pointless and useless since the interface was purely all touch
>>>>> screen. How other blind people manage with it is beyond me and goes
>>>>> straight over my head.
>>>>> I tried it for two weeks before I got impatient with it so I went back
>>>>> to the lovely button operated Nokia and Talks setup again.
>>>>> I'd support Simbian myself, but looks like it's a trek down C++ lane,
>>>>> which doesn't sound appealing.
>>>>> Regards,
>>>>> Damien.
>>>>>
>>>>> ----- Original Message -----
>>>>> From: "Thomas Ward" <[email protected]>
>>>>> To: "Gamers Discussion list" <[email protected]>
>>>>> Sent: Saturday, April 21, 2012 2:38 PM
>>>>> Subject: Re: [Audyssey] LWorks
>>>>>
>>>>>
>>>>>>
>>>>>> Hi Damien,
>>>>>>
>>>>>> That's hard to say. For one thing there are developers who write iOS
>>>>>> games etc on a contract basis and its possible Liam is simply hiring
>>>>>> someone to develop the games for him. In a case like that he can keep
>>>>>> producing games for LWorks without actively developing games himself.
>>>>>>
>>>>>> Of course, if he is developing the games himself or hiring the job out
>>>>>> to a third-party developer he has a personal interest in supporting
>>>>>> iOS
>>
>>>>>> devices and has decided to get out of the PC market. As someone who
>>>>>> also tends to spend more and more time on mobile devices I can see why
>>>>>> that is a much more appealing target than writing games for his
>>>>>> desktop
>>
>>>>>> or laptop at home. :D
>>>>>>
>>>>>> On 4/21/2012 8:19 AM, Damien Pendleton wrote:
>>>>>>> Hey,
>>>>>>> If LWorks is making IOS games, does that mean that there's a chance
>>>>>>> he
>>
>>>>>>> may come back to us loyal Windows users?
>>>>>>> Cheers.
>>>>>>> Damien.
>>>>>>> ---
>>>>>>> Gamers mailing list __ [email protected]
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>>>>>>
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>>>>>
>>>>>
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