thanks again jeremy!
now let's get down to some serious playing, level 8 seems soooo far away. :(

On 5/5/12, Scott Chesworth <scottcheswo...@gmail.com> wrote:
> Brilliant, downloading 2.3 now. Perhaps today is level 8 second map day.
>
> Thanks for the new version!
>
> Scott
>
>
> On 5/5/12, Jeremy Kaldobsky <jer...@kaldobsky.com> wrote:
>> Version 2.3 has been posted.  This will address many bugs and will also
>> finally get the sounds back to what they were supposed to be for the past
>> few versions.
>>
>> www.kaldobsky.com/audiogames/Swamp.zip
>>
>> Changes from version 2.2 to 2.3
>> ---------------------------------
>>
>> - Fixed a bug with zombie footstep sounds that was affecting some people.
>> - Fixed the invisible zombies that had started showing up in missions and
>> in
>> the safe zone.  This was a bug with some new code added in 2.1.
>> - Fixed a bug affecting the sounds for players with sprained ankles or
>> broken legs.
>> - Corrected the broken beacon which marked the "Opening through the
>> floor"
>> in map 2.  The location of the beacon was in the wrong place.
>> - The voice command requesting a medic no longer needs Shift to be held
>> down.
>> - The voice command stating "mission complete" no longer needs shift to
>> be
>> held down.
>> - Correct a file name mistake that was causing the Shortbow's reload
>> sound
>> not to play.
>> - Adjusted some of the weapon firing code to improve performance on
>> slower
>> computers.
>> - Picking up .30 calibur ammo now gives a more descriptive message.
>> - Fixed a bug which affected the sound of the M40 bullet impacting a
>> zombie.
>> - Removed the ability for people to alter their progress.ini file to use
>> invalid voices.
>> - While in a last man standing mission you can press shift + Q to hear
>> how
>> much time you have remaining.
>> - Playing offline practice maps now correctly start you out with .30
>> calibur
>> ammo.
>> - Fixed the pesky reputation bug that popped up in version 2.1.
>> - Fixed the bug which stopped some people from passing between maps.
>> - We are now back to using the correct sounds.  For the past 2 versions I
>> was using outdated sounds because my main folder had been overwritten and
>> I
>> hadn't noticed.
>> - Weaponspecs.txt file added (written by Kai).  This gives detailed stats
>> on
>> the various weapons.
>>
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>
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