thanks again jeremy! now let's get down to some serious playing, level 8 seems soooo far away. :(
On 5/5/12, Scott Chesworth <scottcheswo...@gmail.com> wrote: > Brilliant, downloading 2.3 now. Perhaps today is level 8 second map day. > > Thanks for the new version! > > Scott > > > On 5/5/12, Jeremy Kaldobsky <jer...@kaldobsky.com> wrote: >> Version 2.3 has been posted. This will address many bugs and will also >> finally get the sounds back to what they were supposed to be for the past >> few versions. >> >> www.kaldobsky.com/audiogames/Swamp.zip >> >> Changes from version 2.2 to 2.3 >> --------------------------------- >> >> - Fixed a bug with zombie footstep sounds that was affecting some people. >> - Fixed the invisible zombies that had started showing up in missions and >> in >> the safe zone. This was a bug with some new code added in 2.1. >> - Fixed a bug affecting the sounds for players with sprained ankles or >> broken legs. >> - Corrected the broken beacon which marked the "Opening through the >> floor" >> in map 2. The location of the beacon was in the wrong place. >> - The voice command requesting a medic no longer needs Shift to be held >> down. >> - The voice command stating "mission complete" no longer needs shift to >> be >> held down. >> - Correct a file name mistake that was causing the Shortbow's reload >> sound >> not to play. >> - Adjusted some of the weapon firing code to improve performance on >> slower >> computers. >> - Picking up .30 calibur ammo now gives a more descriptive message. >> - Fixed a bug which affected the sound of the M40 bullet impacting a >> zombie. >> - Removed the ability for people to alter their progress.ini file to use >> invalid voices. >> - While in a last man standing mission you can press shift + Q to hear >> how >> much time you have remaining. >> - Playing offline practice maps now correctly start you out with .30 >> calibur >> ammo. >> - Fixed the pesky reputation bug that popped up in version 2.1. >> - Fixed the bug which stopped some people from passing between maps. >> - We are now back to using the correct sounds. For the past 2 versions I >> was using outdated sounds because my main folder had been overwritten and >> I >> hadn't noticed. >> - Weaponspecs.txt file added (written by Kai). This gives detailed stats >> on >> the various weapons. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.