Honestly I feel that that would make the game much harder; it's
already difficult to hear a zombie behind you, background noise
would make it near to impossible.
----- Original Message -----
From: "Lori Duncan" <lori_dunca...@hotmail.com
To: <gamers@audyssey.org
Date sent: Mon, 7 May 2012 12:54:25 +0100
Subject: [Audyssey] Ambience in Swamp
Hi Kai, I was wondering to make navigation in swamp easier if we
could possibley have some form of background ambience, like
insects chirping, maybe some night time sort of sounds, but soft
so it doesn't distract from zombey steps. It would also give
clues to where doorways to the outside are, like the guy at the
entrence of the safe zone does. Thanks from Lori.
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