Wow, what a game of chinese whispers.
I'm glad however growling will be back, I've been having a bit of trouble
with wasting amo due to distance or mistaking whether zombies are in front
or behind, and growling will help a lot with both of those things.
As to slow zombies, you should create a new type, the sloth! super slow, but
always changing in form as it oves sinse it's a huge pulsating mass of flesh
that nobody can quite agree on what it looks or sounds like or even what it
is :D.
Beware the Grue!
Dark.
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