hia, dennis, yeah i know its bad. and i agree. don't hold back on stopping them by banning or any other way you feel would be useful in stopping them. the missions are no harder, and i can say this from experience. after all, i am the one that normally does all the dam work while they sit around and whine! .... so i think i would notice if a mission were harder. lol you know, on such topic, i think its time i start going in to missions, and picking up 5 crates, ... and thats it. protesting picking up more till the other have found at least the next 60 or 70 percent. lol. getting sick of them relying on me totally when i go with them. kai i think has been doing the same. maybe i am just to nice for my own good. ehehe dallas
On 18/05/2012, Dakotah Rickard <[email protected]> wrote: > History and modern science are filled with definite proof that > perception affects reality. By that, I mean that people see and feel > what they think to be true. Psychology is my bag, as it were, and I > want to offer an example from my field. > > There was once a school with about six hundred students in attendance. > One day, about three quarters of the population of the school, > including some teachers and other staff, simply did not show up to > work. In fact, they all called in sick. They all had fevers from about > 100 to 101 degrees fahrenheit. When the sickness was further > investigated, medical experts, fearing some sort of local plague, > found no evidence of sickness. What had happened was this: > One of the teachers had voiced a fear to another that they would > become ill, because it was "that time of year." Some students > overheard this and thought they would become ill, because "maybe there > is a sickness going around." They told others, and eventually, > students and staff convinced themselves that they were sick. They had > symptoms. They weren't faking it. The power of the mind is that great. > > Not only are stories like this littered throughout history, other > stories are true, as well. Some people experience paralysis in a limb > because they used that limb to commit a crime or do something against > conscience. Others gain the strength to lift a car because their > friend or themselves are in danger. Some people say "Mind over > matter." The truth is, it's pretty much right. > > Signed: > Dakotah Rickard > > On 5/17/12, Dennis Towne <[email protected]> wrote: >> You have no idea how big a problem this is, Dallas. Rumors that don't >> even make sense can be hugely damaging to a game, and for the life of >> me I don't understand why players do it. Sometimes rumors start for >> things that are clearly impossible to anyone with more than three >> brain cells, and circulate for months. It doesn't have to make sense >> as long as it makes a good soundbite. >> >> I wish Jeremy the best in dealing with it, and can only offer the >> advice to shut it down hard and early, and don't be afraid to kick or >> ban persistent rumor mongers that won't listen. >> >> Dennis Towne >> >> Alter Aeon MUD >> http://www.alteraeon.com >> >> >> On Thu, May 17, 2012 at 7:50 AM, Dallas O'Brien >> <[email protected]> wrote: >>> i agree, its wierd how people seem to think the missions are harder. >>> they do not seem to be to me. lol. >>> think peoples own minds play a huge part in all this. in how they >>> perceive things. >>> dallas >>> >>> >>> On 17/05/2012, dark <[email protected]> wrote: >>>> As long as I can do the voice of the Grue :D. (actually I have a >>>> distinct >>>> idea in my head about what one would sound like, which I know is >>>> freaky, >>>> but >>>> >>>> most of the things that go on in my head are). >>>> >>>> Beware the Grue! >>>> >>>> Dark. >>>> ----- Original Message ----- >>>> From: "Ken" <[email protected]> >>>> To: "Gamers Discussion list" <[email protected]> >>>> Sent: Thursday, May 17, 2012 4:42 AM >>>> Subject: Re: [Audyssey] Swamp Rumor control >>>> >>>> >>>>> While you're at it, why not ask him to include a grue? Attacks quietly >>>>> when the lights are out, simply stands around a growls when they are >>>>> on. >>>>> Hard to kill, easy to miss. >>>>> ----- Original Message ----- >>>>> From: "dark" <[email protected]> >>>>> To: "Gamers Discussion list" <[email protected]> >>>>> Sent: Wednesday, May 16, 2012 2:10 PM >>>>> Subject: Re: [Audyssey] Swamp Rumor control >>>>> >>>>> >>>>>> Wow, what a game of chinese whispers. >>>>>> >>>>>> I'm glad however growling will be back, I've been having a bit of >>>>>> trouble >>>>>> >>>>>> with wasting amo due to distance or mistaking whether zombies are in >>>>>> front or behind, and growling will help a lot with both of those >>>>>> things. >>>>>> >>>>>> As to slow zombies, you should create a new type, the sloth! super >>>>>> slow, >>>>>> >>>>>> but always changing in form as it oves sinse it's a huge pulsating >>>>>> mass >>>>>> of flesh that nobody can quite agree on what it looks or sounds like >>>>>> or >>>>>> even what it is :D. >>>>>> >>>>>> Beware the Grue! >>>>>> >>>>>> Dark. >>>>>> >>>>>> --- >>>>>> Gamers mailing list __ [email protected] >>>>>> If you want to leave the list, send E-mail to >>>>>> [email protected]. >>>>>> You can make changes or update your subscription via the web, at >>>>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>> All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/[email protected]. >>>>>> If you have any questions or concerns regarding the management of the >>>>>> list, >>>>>> please send E-mail to [email protected]. >>>>>> >>>>> >>>>> >>>>> --- >>>>> Gamers mailing list __ [email protected] >>>>> If you want to leave the list, send E-mail to >>>>> [email protected]. >>>>> You can make changes or update your subscription via the web, at >>>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/[email protected]. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to [email protected]. >>>> >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
