This we have always agreed on dark, hence why I've been playing a lot of japanese RPGs lately. Audiogames, not with anyone sighted, all playable. But oddly enough when mudding I find myself very able to group and still catch everything, including quest storyline, area exploration and what have you. Especially if I'm leading. There are some especially good areas on alter like the Naginag combine that are fun to go through even with groups, because the mobs are so interactive and talkative. So though I very much prefer to play single player, I can also take leadership over groups and do things that way if it means seeing storyline and doing deeds.

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From: "dark" <[email protected]>
Sent: Friday, June 01, 2012 01:13 PM
To: "Gamers Discussion list" <[email protected]>
Subject: Re: [Audyssey] My issue with muds, discuss

Hi jessica.

The odd thing is, I love quests and exploration, and fights in line of that. To be told to go and kill an evil wizard, or slay a hole bunch of orcs, then wade out and do it is really my thing, in fact sinse I do a tabletop rp game each week I always find online rp somewhat flat by comparison, which is why, though I've known about federation 2 for quite a long while I've never really been tempted by the game.

I suppose ultimately it's just that if I had enough site, I wouldn't be playing multiplayer rpgs at all! I'd be playing single player ones, sinse for me the hole online with other people element is sort of an afterthought, ---- yes, I'll say hi to people, maybe trade, and maybe drop a heal spell, but I'm not really keen on actually grouping, and I actively dislike pvp.

Because of this preference for single player story and questing though, i might not necessarily have the most coherent attitude in mud terms :D.

Beware the grue!

DArk.

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