If you can contact me offlist I'll run you the rest of that eq
when I get home later today. just give me the name of your char
and what eq you need.
----- Original Message -----
From: "enes" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Fri, 1 Jun 2012 19:30:52 +0300
Subject: Re: [Audyssey] My issue with muds, discuss
hi,
in my opinion equipment is the most importtant thing in alter or
one of them
if your a tot 140, and your equipment sucks you will suck
if your a tot 100 and your equipment i s the best in the game
you will rock and be much better than that tot 140
personally, i'd give anything to complete the updates on my necro
set
it makes all the difference for me
--------------------------------------------------
From: "dark" <[email protected]
Sent: Friday, June 01, 2012 7:25 PM
To: "Gamers Discussion list" <[email protected]
Subject: Re: [Audyssey] My issue with muds, discuss
It's not that I don't really do mechanics, I'll quite happily
sit around
and check through a shop for best gear or buy better gear, it's
more that
I don't spend hours of time on it looking for that one specific
item to
raise some all important stats, I'll go with the best available
option at
the time, be that in a shop, a donation room or whatever, then
hit it with
enchants etc.
Alter isn't that bad, accept that I seem to have at the moment
got a
little stuck as a clerric warrior trying to balance good casting
gear vs
good armor, which isn't generally fun.
Really though, while I don't mind equip mechanics, it's reactive
fights
and exploring that I find much more interesting than sitting and
trying to
balance a lot of numbers out. I'll do it if it is likely to get
me some
good, but not really go out of my way on it.
Beware the grue!
Dark.
----- Original Message -----
From: "Shadow Dragon" <[email protected]
To: "Gamers Discussion list" <[email protected]
Sent: Friday, June 01, 2012 5:06 PM
Subject: Re: [Audyssey] My issue with muds, discuss
Unfortunately you need said builds to be able to explore,
especially if
you're playing solo, and again this applies to pretty much all
muds. You
might have some luck with Aardwolf, and of course Project Bob
has
randomly generated gear so even I don't max on there, but on
most muds
you have one of two options. Group and play that way, or make
your
character awesome and explore solo. There really isn't anything
in
between, unless you like dying a lot. Even I can't solo very
well on
alter and I've got 12 years of mudding experience, so I usually
either
lead a group or hit/tank in a group. And Project Bob I haven't
had the
opportunity to play around with the grouping system much, but I
do know I
like it, since there isn't really a level range limit and the
experience
isn't messed up when you group like it is on most muds. If
mechanics
aren't your thing, then muds aren't for you, because in all my
experience
with muds I haven't yet found one that will allow you to just go
trundling along picking up whatever looks cool and slapping it
on and
expect to get anywhere, even if your objective is just
exploration. Maybe
give aardwolf a try, it has a lot of navigational commands to
get you
places, and an eqsearch command to tell you most of the best
items for
your level and where to get them. That's probably your best
option for
easy exploration.
--------------------------------------------------
From: "dark" <[email protected]
Sent: Friday, June 01, 2012 09:51 AM
To: "Gamers Discussion list" <[email protected]
Subject: Re: [Audyssey] My issue with muds, discuss
I'm personally usually a paladin or clerric player, because I
like
utility magic such as heal, but I like fighting as well.
Generally though I don't really care enough about the game to do
mechanics to ridiculous levels, sinse I'd rather explore around
and find
stuff than follow rigid guides or attempt to minimax, sinse to
me it's
the atmosphere, exploring quests, and reactive elements of the
game that
are more interesting than minimax builds.
I suppose the fact that I'm using sapi for mud output to read
incoming
text might have an affect, sinse the voice is possibly reacting
slower,
but I'm not sure, and there's no alternative to this really.
Beware the grue!
Dark.
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