With alter in particular, you probably want to have a few sets.
As a cleric warrior (presuming your 25 cleric 20 warrior) you'll
want to have a partial cleric clev (cast level) set, a warrior
hit set and a tank set. I don't know a lot about clerics and what
clev affects for them, so you may just want to build a set with
lots of int, wis and mana regen. For warrior you want a hit set
and a tank set. The former for dealing damage, and the latter for
taking it. Of course, if you don't group, you'll want to try to
build a hit set that has some decent armor in it as well. For me,
that constitutes hit eq with a decent ac apply.
As far as finding eq in shops goes, the only shops your
going to find anything of real value in are player shops (I
recommend the shop three east of the dragontooth waypoint). If
you base all of your eq off of shops you'll also have a hard time
at high levels (and even mid levels) because a lot of the better
stuff is binding. I can tell you now that you'll need a group to
get some of it. This doesn't, however, mean that you have to
socialize; just gr sum your helper(s) into the room near the mob
and then go in. They'll help you kill it and all's well.
----- Original Message -----
From: "dark" <[email protected]
To: "Gamers Discussion list" <[email protected]
Date sent: Fri, 1 Jun 2012 17:25:26 +0100
Subject: Re: [Audyssey] My issue with muds, discuss
It's not that I don't really do mechanics, I'll quite happily sit
around and
check through a shop for best gear or buy better gear, it's more
that I
don't spend hours of time on it looking for that one specific
item to raise
some all important stats, I'll go with the best available option
at the
time, be that in a shop, a donation room or whatever, then hit it
with
enchants etc.
Alter isn't that bad, accept that I seem to have at the moment
got a little
stuck as a clerric warrior trying to balance good casting gear vs
good
armor, which isn't generally fun.
Really though, while I don't mind equip mechanics, it's reactive
fights and
exploring that I find much more interesting than sitting and
trying to
balance a lot of numbers out. I'll do it if it is likely to get
me some
good, but not really go out of my way on it.
Beware the grue!
Dark.
----- Original Message -----
From: "Shadow Dragon" <[email protected]
To: "Gamers Discussion list" <[email protected]
Sent: Friday, June 01, 2012 5:06 PM
Subject: Re: [Audyssey] My issue with muds, discuss
Unfortunately you need said builds to be able to explore,
especially if
you're playing solo, and again this applies to pretty much all
muds. You
might have some luck with Aardwolf, and of course Project Bob
has randomly
generated gear so even I don't max on there, but on most muds
you have one
of two options. Group and play that way, or make your character
awesome
and explore solo. There really isn't anything in between, unless
you like
dying a lot. Even I can't solo very well on alter and I've got
12 years of
mudding experience, so I usually either lead a group or hit/tank
in a
group. And Project Bob I haven't had the opportunity to play
around with
the grouping system much, but I do know I like it, since there
isn't
really a level range limit and the experience isn't messed up
when you
group like it is on most muds. If mechanics aren't your thing,
then muds
aren't for you, because in all my experience with muds I haven't
yet found
one that will allow you to just go trundling along picking up
whatever
looks cool and slapping it on and expect to get anywhere, even
if your
objective is just exploration. Maybe give aardwolf a try, it has
a lot of
navigational commands to get you places, and an eqsearch command
to tell
you most of the best items for your level and where to get them.
That's
probably your best option for easy exploration.
--------------------------------------------------
From: "dark" <[email protected]
Sent: Friday, June 01, 2012 09:51 AM
To: "Gamers Discussion list" <[email protected]
Subject: Re: [Audyssey] My issue with muds, discuss
I'm personally usually a paladin or clerric player, because I
like
utility magic such as heal, but I like fighting as well.
Generally though I don't really care enough about the game to do
mechanics to ridiculous levels, sinse I'd rather explore around
and find
stuff than follow rigid guides or attempt to minimax, sinse to
me it's
the atmosphere, exploring quests, and reactive elements of the
game that
are more interesting than minimax builds.
I suppose the fact that I'm using sapi for mud output to read
incoming
text might have an affect, sinse the voice is possibly reacting
slower,
but I'm not sure, and there's no alternative to this really.
Beware the grue!
Dark.
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