oh hi. there you are if this is you the person who owns swamp.  if you want,
send it my way and I can bundle it up in an installation file for you if you
want. and you won't need to have to install that then extract patch and all
that.  it'll be more easy.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Sunday, July 08, 2012 3:24 PM
To: audyssey
Subject: [Audyssey] Swamp version 2.7

Version 2.7 is posted but I have not yet uploaded the entire game as a zip.
People who already have version 2.6 or 2.6b can download this very small
patch to upgrade themselves to 2.7.

[url=http://www.kaldobsky.com/audiogames/SwampPatch.zip]www.kaldobsky.com/au
diogames/SwampPatch.zip[/url]
Patch to update version 2.6 or 2.6b to version 2.7 (2 MB) Last updated
7-8-12 at 3:18pm EST.

Changes from version 2.6b to 2.7
---------------------------------

- Accounts that have not been played in 2 months are subject to deletion, to
make room for new players.  I've been deleting old accounts that were 5 or 6
months old, but we are running out of those so I'm raising the bar.  As of
7/1/2012 at 6:00pm we appear to have 1269 unique players and 1921
characters!
- The where command has been added.  Type /where followed by a player's name
and the game will tell you where they are.
- The pwchange command has been added.  If you currently hate your password,
type /pwchange followed by your current password and then the new password
you want to have.  Don't forget your new password since I still didn't put
in a way to retrieve lost passwords.
- The pwchange command was adjusted to prevent people from assigning
password that are too long to enter from the main log-in menu.
- Tired of wondering if a new mission is being led?  The commands /Alert ON
and /Alert Off have been added.  Turning alerts on will notify you whenever
someone is leading a new mission.  Turn the alerts back off if the messages
begin to annoy you, haha.
- The types of zombies that you encounter on map 3 has been adjusted.  Some
types will show up more often now, and others will show up less.
- The typo that broke the /channel command has been fixed.
- An official Japanese channel has been added, after being requested by our
growing number of Japanese players.
- Added in new code for handling inventory and character transfer between
the server and client.  I think this will help solve the issues where some
higher level players must try to connect over and over before it finally
lets them in.
- Wind sounds have been added to the multi1, multi2, and sub2 maps.
- Fire that was already present in the maps, has now been updated to cause
burn damage like how it does in the new warehouse.
- Forts have been added in preparation for the new content that will
hopefully be added soon.
- Fixed several small bugs.
- Rearranged the message which lists the players currently online.  Before
listing the names, it will list the number of players on the current map and
in "other areas".
- Adjusted the border of the outpost in map 3.  It was giving some players
some trouble entering the outpost menu.
- The AA12 and M240 guns have been added.  They can only be found on map 3.

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