Version 2.7 is posted but I have not yet uploaded the entire game as a zip.  
People who already have version 2.6 or 2.6b can download this very small patch 
to upgrade themselves to 2.7.

[url=http://www.kaldobsky.com/audiogames/SwampPatch.zip]www.kaldobsky.com/audiogames/SwampPatch.zip[/url]
Patch to update version 2.6 or 2.6b to version 2.7 (2 MB) Last updated 7-8-12 
at 3:18pm EST.

Changes from version 2.6b to 2.7
---------------------------------

- Accounts that have not been played in 2 months are subject to deletion, to 
make room for new players.  I've been deleting old accounts that were 5 or 6 
months old, but we are running out of those so I'm raising the bar.  As of 
7/1/2012 at 6:00pm we appear to have 1269 unique players and 1921 characters!
- The where command has been added.  Type /where followed by a player's name 
and the game will tell you where they are.
- The pwchange command has been added.  If you currently hate your password, 
type /pwchange followed by your current password and then the new password you 
want to have.  Don't forget your new password since I still didn't put in a way 
to retrieve lost passwords.
- The pwchange command was adjusted to prevent people from assigning password 
that are too long to enter from the main log-in menu.
- Tired of wondering if a new mission is being led?  The commands /Alert ON and 
/Alert Off have been added.  Turning alerts on will notify you whenever someone 
is leading a new mission.  Turn the alerts back off if the messages begin to 
annoy you, haha.
- The types of zombies that you encounter on map 3 has been adjusted.  Some 
types will show up more often now, and others will show up less.
- The typo that broke the /channel command has been fixed.
- An official Japanese channel has been added, after being requested by our 
growing number of Japanese players.
- Added in new code for handling inventory and character transfer between the 
server and client.  I think this will help solve the issues where some higher 
level players must try to connect over and over before it finally lets them in.
- Wind sounds have been added to the multi1, multi2, and sub2 maps.
- Fire that was already present in the maps, has now been updated to cause burn 
damage like how it does in the new warehouse.
- Forts have been added in preparation for the new content that will hopefully 
be added soon.
- Fixed several small bugs.
- Rearranged the message which lists the players currently online.  Before 
listing the names, it will list the number of players on the current map and in 
"other areas".
- Adjusted the border of the outpost in map 3.  It was giving some players some 
trouble entering the outpost menu.
- The AA12 and M240 guns have been added.  They can only be found on map 3.

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