www.kaldobsky.com/audiogames/

you will find it all on that site.

On 09/07/2012, Gerardo Corripio <[email protected]> wrote:
> Where can I download the Swamp game, and what's it about? Rather where can
> I
> read the manual to get an idea?
> Gerardo
>
> -----Mensaje original-----
> De: [email protected] [mailto:[email protected]] En
> nombre de Scott Chesworth
> Enviado el: lunes, 09 de julio de 2012 03:30 a.m.
> Para: Gamers Discussion list
> Asunto: Re: [Audyssey] Swamp version 2.7
>
> Thanks as always for the work Aprone! With new guns as an added
> insentive to reach map 3, I'll likely be Swamp-ing like a mad thing
> and popping my head around the door of real life every now and then
> when there's downtime for the next few levels, hehehe.
>
> Scott
>
> On 7/8/12, Jeremy Kaldobsky <[email protected]> wrote:
>> Version 2.7 is posted but I have not yet uploaded the entire game as a
> zip.
>> People who already have version 2.6 or 2.6b can download this very small
>> patch to upgrade themselves to 2.7.
>>
>>
> [url=http://www.kaldobsky.com/audiogames/SwampPatch.zip]www.kaldobsky.com/au
> diogames/SwampPatch.zip[/url]
>> Patch to update version 2.6 or 2.6b to version 2.7 (2 MB) Last updated
>> 7-8-12 at 3:18pm EST.
>>
>> Changes from version 2.6b to 2.7
>> ---------------------------------
>>
>> - Accounts that have not been played in 2 months are subject to deletion,
> to
>> make room for new players.  I've been deleting old accounts that were 5
>> or
> 6
>> months old, but we are running out of those so I'm raising the bar.  As
>> of
>> 7/1/2012 at 6:00pm we appear to have 1269 unique players and 1921
>> characters!
>> - The where command has been added.  Type /where followed by a player's
> name
>> and the game will tell you where they are.
>> - The pwchange command has been added.  If you currently hate your
> password,
>> type /pwchange followed by your current password and then the new
>> password
>> you want to have.  Don't forget your new password since I still didn't
>> put
>> in a way to retrieve lost passwords.
>> - The pwchange command was adjusted to prevent people from assigning
>> password that are too long to enter from the main log-in menu.
>> - Tired of wondering if a new mission is being led?  The commands /Alert
> ON
>> and /Alert Off have been added.  Turning alerts on will notify you
> whenever
>> someone is leading a new mission.  Turn the alerts back off if the
> messages
>> begin to annoy you, haha.
>> - The types of zombies that you encounter on map 3 has been adjusted.
> Some
>> types will show up more often now, and others will show up less.
>> - The typo that broke the /channel command has been fixed.
>> - An official Japanese channel has been added, after being requested by
> our
>> growing number of Japanese players.
>> - Added in new code for handling inventory and character transfer between
>> the server and client.  I think this will help solve the issues where
>> some
>> higher level players must try to connect over and over before it finally
>> lets them in.
>> - Wind sounds have been added to the multi1, multi2, and sub2 maps.
>> - Fire that was already present in the maps, has now been updated to
>> cause
>> burn damage like how it does in the new warehouse.
>> - Forts have been added in preparation for the new content that will
>> hopefully be added soon.
>> - Fixed several small bugs.
>> - Rearranged the message which lists the players currently online.
>> Before
>> listing the names, it will list the number of players on the current map
> and
>> in "other areas".
>> - Adjusted the border of the outpost in map 3.  It was giving some
>> players
>> some trouble entering the outpost menu.
>> - The AA12 and M240 guns have been added.  They can only be found on map
> 3.
>>
>> ---
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