Hi Dark,

So true. We are definitely lacking in good science fiction text
adventures as well as roll playing games. As a huge fan of science
fiction I'd love to see a text based roll playing game with hundreds
of planets, space stations, aliens, and high tech gadgets to explore.
That would totally rock.

The heck of it is if someone doesn't mind using copyrighted materials
there are plenty of popular series to choose from including: Star
Trek, Star Wars, Babylon 5, Battlestar Galactica, Star Gate, etc just
for starts. If someone doesn't want to step on any toes by using
copyrighted materials its not that hard to take a concept like Star
Trek and modify it for someone's purposes. I've done it myself for a
number of creative writing courses, and all it takes is a bit of
imagination.

Instead of the United Federation of Planets a person could call it the
United Republic of Planets or Republic for short. Instead of warp
drive a person could call it something generic like star drive.
Instead of transporters a person could call them teleporters which is
so generic no one can claim copyright of the idea. On and on I could
go. Its really not that difficult to modify an existing idea and make
it work for a decent roll playing game, but as yet no one has stepped
up to the plate and worked on such a game.

Cheers!


On 8/9/12, dark <[email protected]> wrote:
> yep darren that would rock, though to be absolutely honest multiplayer just
>
> doesn't interest me in games that much.
>
> I will say the ce community are a great bunch of people and I do make the
> most out of trading, ndeed they're probably the nicest community I've seen
> in a multiplayer game, which is probably a direct result of Ce attracting
> players who aren't! interested in pvp.
>
> All that being said, really the only reason I play multiplayer games like Ce
>
> or muds like alter is for what I can get out of them single player, indeed I
>
> suspect that if I had sufficient vision I'd be playing nothing but! main
> stream single player games like diablow or the star trek stratogy games, and
>
> wouldn't bother with multiplayer at all.
>
> it's actually a shame nobody has yet developed a large and complete enough
> text rpg system to offer open ended space exploration, ---- or come to that,
>
> a real space flight action adventure game with proper navigation and freedom
>
> of control similar to the old classic elite.
>
> Then again even in the fantasy setting, text rpgs are still pretty thin on
> the ground.
>
> Beware the Grue!
>
> Dark.
>

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