my same opinian Rishi D Mack Skype: zmackrishi Email: [email protected] Feel free to contact me anytime :) -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Darren Harris Sent: Monday, August 13, 2012 4:06 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] FTL in games
Hi, I've played fed2, it's ok but it's a bit too structured for my liking. For example, if I wanted to be a currier for 6 months etc then I couldn't. or work towards a given task. Personally if i play a space game I like it to be free and open ended. Ok core exiles is lvl unlockable but apart from that it's totally free in terms of how you play -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of rishi mack Sent: 13 August 2012 20:56 To: 'Gamers Discussion list' Subject: Re: [Audyssey] FTL in games If you guys like, look at this game called fed 2. federation 2 mud game. google it I don't have the link on this pc. but it's a space game. see if you like those. it's nice, but I don't know. Rishi D Mack Skype: zmackrishi Email: [email protected] Feel free to contact me anytime :) -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: Monday, August 13, 2012 2:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] FTL in games I really like that idea. as I said earlier, for me compatibility with current science doesn't matter as much, because current science may well change in the future. The atom for instance was thought for hundreds of years to be the smallest basic unit of matter, indeed atom means uncuttable, but now we know that not to be the case, and all I've found out about the current state of theoretical physics suggests there is even more we don't! know, such as the properties of neutrinos, and a lot about the quantum state of quarks. As I said, for me consistancy is a more serious matter, having an understandable system that will provide limit to the setting and mechanics, and this sounds like a great idea, plus, from a mud perspective it also means you can freely use single sized mud rooms to represent different units of space, eg, one jump and your in intersteller space, another your on the outskirts of a system, another your in the system itself, one more your landing on a planet, thus the physical distance the player traverses with each jump altering even though the commands the player in puts will not. Beware the grue! Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
