Hi Dark.
Did you say you were successfully using Winfrotz? If you could, please let
me have the version number you are using, perhaps the later versions have
issues with JAWS.
Referring to a previous post of yours where you mentioned Falthru, I
remember playing this under DOS, so could you tell me how this can be done
under Windows?
All the best, Ibrahim.
-----Original Message-----
From: dark
Sent: Thursday, October 18, 2012 10:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Text Verses TTS Output
Hi Tom.
To be honest your points about dos environments strike me as more to do with
the os itself than the game. For me, playing interactive fiction with
winfrotz and dolphin curser, and a dos game in the windows prompt with
dolphin curser is pretty much the same experience. yes, one has a menue at
the top and one does not, but there are ways to hide that in winfrotz and
obviously I use them, plus they are there if I want to activate tts, review
a log of the game etc.
While I agree that in a plane text command line os things are! more
accessible to screen readers because of the lack of a complex gui, once
the game is running I don't really see that the os matters all that much.
Yes, I suppose in a console environment you'd type out the save name and
file path, but in a program like winfrotz I just type save, write the name
in the edit box and hit entter, ---- maybe tabbing if I want a different
directory.
So, it strikes me we should maintain our discussion of the game only.
About deafblind support that is true, however on the sapi and voices issue I
don't think proprietory voices are quite as much a big deal, sinse there are
already enough sapi output only applications to make investing in a
reasonable voice a good matter for a gamer who wants one, and not all are
as expensive as realspeak anymore. Not including something because some
people may not pay to have a good example of it is to me like saying "well
everyone has a keyboard, but only some people will buy a joystick so I won't
include joystick support in my game" indeed, to me a good sapi voice is as
necessary for gaming as a joystick in other circumstances.
of course because dolphin are silly about the supernova api ( a fact I
have! talked to them about), I probably have more experience using sapi than
other people, sinse I use it in games like lone wolf, or the mushclient pack
as well as specifically outputting games like jim's or the spoonbill ones.
To be honest, perhaps because there are good arguments on either side the
best way would be to include both? ---- ie, write text to a window, and!
have sapi or whatever speak it with the option of turning this of. There are
programs that do this already of course, winfrotz in fact being an example
(albeit that the sapi support there is still a little clunky), so it is
clearly possible.
If we are talking about choice however, that! would seem the best option.
satisfying people who want to use their own screen readers, or people who
prefer sapi. Indeed, in the case of vipmud, mushclient and winfrtoz I often
use both at once myself, sinse in muds obviously it is important to have
incoming text read automatically, but checking spelling or quickly going to
and reviewing a specific item of data such as what I'm wearing on my head in
the equipment screen is often handy, and for that supernova's virtual
curser is my friend.
Of course, if this is! an either or type of situation, and there is some
good reason (including simply it being too much work), that providing both
alternatives wouldn't be reasonable fair enough.
however, sinse there are good arguements on either side I think perhaps some
sort of compromise might be in order.
All the best,
Dark.
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