On Thu, Oct 02, 2008 at 04:42:00AM +0100, Peter Clifton wrote:
> Also, I've been prodding some stuff with polygons. I noticed rendering
> benchmarks spent a lot of time in the no holes polygon dicer. Since I
> pan around my board a fair bit,

What really speeds that up is thin-draw-poly mode.  Ever since I made
selection through thin-drawn polys work, I much prefer it.  The point of
the plane is that it's everywhere -- you don't need to be constantly
reminded, nor is it great to have all the other layers obscured.

-- 
Ben Jackson AD7GD
<[EMAIL PROTECTED]>
http://www.ben.com/


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