IOhannes m zmölnig escribió:
by blending mode I meant the way the
object (with its resulting color however it results from its color and
rexture) blends with its background
yep. you should be able to control this on low level with
[GEMglBlendFunc] and [GEMglAlphaFunc]
Great, I'll try to investigate these ones, thanks!
--
Matteo Sisti Sette
[email protected]
http://www.matteosistisette.com
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