Jack escribió:
i forgot the patch.

Excellent (as Miller would say... or Mr Burns)
That's exactly what I was trying to do.

I thought I could simply send [symbol GL_BLEND( (and other constant names) to the GL objects.
Also, I was missing the necessary [alpha] object.


By the way, in your patch, I thing in the left "column" of [GLdefine]s, those which go to the _source_ factor inlet, you should replace GL_SRC_* with GL_DST_*, ¿no?

Thanks a lot for the patch

--
Matteo Sisti Sette
[email protected]
http://www.matteosistisette.com

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