On 06/24/2014 04:01 PM, Nicolas Montgermont via GEM-dev wrote:
> 
> However if I use pix_image in Gem it says it loads the image but the

good.

> square stays white.

bad.

> I am sure I use magick plugin because I've removed all the other
> gem_image*.so and Gem says:
> GEM: image loading support: magick
> GEM: image saving support: magick
> How can I do to debug that?

the first thing i would try is to put a [pix_info] after the [pix_image]
and see what it tells you.

and see my reply to dan in this thread.

> 
>> ObjectiveC++ is the way to go.
>> (you need C++ to make Gem recognize the plugin; you can use ObjC to
>> properly interact with the AVFoundation Framework)
> 
>> but who is going to implement it?
> 
> good question :)
> Does this mean there must be 3 files ( like in imageMagick without magick++)
> imageAV.cpp and imageAV.h to make the link with Gem
> AVcore.m to read/ write the picture using AV-kit framework?
> 


there only *must* be a single file: the implementation-file (the
header-files are kept separate for good style :-)

imageMAGICK/ is somewhat special as it allows to be compiled with two
different backends (Magick++ and MagickCore).

the file-layout most likely would look like:
imageAV/
        imageAV.h
        imageAV.mm

(.mm is the extension for ObjC++)

gfsdr
IOhannes

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