Howdy guys,
On Jun 24, 2014, at 8:13 AM, via GEM-dev <[email protected]> wrote: > however, i would very much prefer to have *native* plugins available > as well (e.g. using AV-kit) - simply because it is what most people > will expect. Yes. AVFoundation is what you'll have to use at this point. >> Must it be written in C++ or can it be written in objective C? > > ObjectiveC++ is the way to go. > (you need C++ to make Gem recognize the plugin; you can use ObjC to > properly interact with the AVFoundation Framework) > > but who is going to implement it? I've started on it by wrapping the AVFoundation Player and Grabber classes from OpenFrameworks, but I haven't been able to put much time into it since a few months ago. It's kind of low on my list right now ... The avfoundation branch at https://github.com/danomatika/Gem/tree/avfoundation and plugins/filmAVFoundation -------- Dan Wilcox @danomatika danomatika.com robotcowboy.com
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