Howdy guys,

On Jun 24, 2014, at 8:13 AM, via GEM-dev <[email protected]> wrote:

> however, i would very much prefer to have *native* plugins available
> as well (e.g. using AV-kit) - simply because it is what most people
> will expect.

Yes. AVFoundation is what you'll have to use at this point.

>> Must it be written in C++ or can it be written in objective C?
> 
> ObjectiveC++ is the way to go.
> (you need C++ to make Gem recognize the plugin; you can use ObjC to
> properly interact with the AVFoundation Framework)
> 
> but who is going to implement it?


I've started on it by wrapping the AVFoundation Player and Grabber classes from 
OpenFrameworks, but I haven't been able to put much time into it since a few 
months ago. It's kind of low on my list right now ...

The avfoundation branch at https://github.com/danomatika/Gem/tree/avfoundation 
and plugins/filmAVFoundation

--------
Dan Wilcox
@danomatika
danomatika.com
robotcowboy.com





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