Yes sure ! ++ Jack
Le 21/11/2017 à 10:22, cyrille henry a écrit : > As I said in earlier mail, my aim is (for now) to be able to release a > Gem version that incorporate the development made in the last 5 years. > Time is not to add functionalities, but to keep Gem alive. > > Starting new development now is, imo, a nonsense since no release can be > done before this 4 tasks will be finished. > > I am, like you, only a linux user that have no interest in osX nor > windows, but this is mandatory before being able to go forward. > > cheers > c > > > > Le 20/11/2017 à 16:58, Jack a écrit : >> Or for all platforms ? >> In vertex processing with have : >> - vertex shader >> - geometry shader >> >> What about tesselation shader ? >> >> I use Gem a lot so i will be happy to participate financially if that >> can help to add functionality to it. >> ++ >> >> Jack >> >> >> >> >> Le 20/11/2017 à 12:27, Max a écrit : >>> What about something for linux? Generally support a new release? >>> >>> >>> On 2017년 11월 17일 18:07, cyrille henry wrote: >>>> it appear that pledgie is dedicatad to find money for your work, >>>> better than financing other work. >>>> i.e, if I crete a project, I'll receive the donation. >>>> >>>> So, I went with bounty source. >>>> I create 4 bounty: >>>> >>>> https://www.bountysource.com/issues/3383537-w32-build-msvc >>>> https://www.bountysource.com/issues/4185679-native-video-capturing-on-osx-64bit >>>> >>>> >>>> https://www.bountysource.com/issues/4185729-native-film-reading-on-osx-64bit >>>> >>>> >>>> https://www.bountysource.com/issues/6492784-native-image-reading-writing-on-osx-64bit >>>> >>>> >>>> >>>> They correspond to the 4 most important bug I found on the gitub >>>> bugtracker. >>>> >>>> It's time to find money! >>>> >>>> >>>> Le 15/11/2017 à 18:05, cyrille henry a écrit : >>>>> hello, >>>>> i'm sorry it took so long, I have lot's of work. >>>>> >>>>> I found 2 platform : >>>>> >>>>> https://pledgie.com/ >>>>> and : >>>>> https://www.bountysource.com/ >>>>> >>>>> pledgie get 3% of the donation, bountysource get 10%. >>>>> >>>>> unless anyone have a better idea, i'll start to go with pledgie >>>>> cheers >>>>> c >>>>> >>>>> >>>>> >>>>> Le 30/10/2017 à 17:38, cyrille henry a écrit : >>>>>> Hello, >>>>>> >>>>>> I've check Iohannes github: There is not a lot's of release critical >>>>>> issue. >>>>>> >>>>>> Image, film and video under osX and having a way to compile for >>>>>> window and the main issues. >>>>>> >>>>>> There is also lot's of stuff regarding FTGL, but they look to be >>>>>> obsolete. At least, we will know if they are obsolete after being >>>>>> able to compile Gem on the concerned platform. >>>>>> >>>>>> Since Iohannes is currently too buzzy to help, I think we should >>>>>> organize development in 2 parts : >>>>>> >>>>>> 1st : doing the minimum to have Gem usable on all platform. >>>>>> We could then release a v0.94 and use it to test on lot's of >>>>>> computer and reporting all bugs. >>>>>> Then, a 2nd development round could create a 0.94.1 bugfix release >>>>>> with a longer lifetime. >>>>>> >>>>>> if there is no objection, I will have a look at the platform we >>>>>> could use to centralize financing and stuff. >>>>>> cheers >>>>>> c >>>>>> >>>>>> >>>>>> >>>>>> Le 12/10/2017 à 10:34, cyrille henry a écrit : >>>>>>> hello Max >>>>>>> >>>>>>> Le 12/10/2017 à 10:04, Max a écrit : >>>>>>>> Bonjour Cyrille, >>>>>>>> >>>>>>>> This sounds good, there was the idea of some bounty system years >>>>>>>> ago too. >>>>>>>> I think it's crucial for this process to >>>>>>>> >>>>>>>> 1. break up the job in small manageable parts >>>>>>> yes, that's the idea of using the github bug tracker. Spiting jobs >>>>>>> in bugs. >>>>>>> (and use flags to create priorities) >>>>>>> >>>>>>> >>>>>>>> 2. well define their scope and define what "job completed" entails >>>>>>> I think it imply that the push request is accepted, and the code is >>>>>>> merged upstream. >>>>>>> >>>>>>>> 3. set up a system that doesn't come with a huge administration >>>>>>>> overhead >>>>>>> >>>>>>> yes, this is a problem. >>>>>>> The reduce amount of developers interested in this job will make >>>>>>> things simpler. >>>>>>> >>>>>>>> >>>>>>>> It almost seem there should be a platform for this out there... >>>>>>> >>>>>>> yes, I don't think administration will be a show stopper. >>>>>>> >>>>>>> >>>>>>>> https://www.bountysource.com/teams/pure-data/issues >>>>>>>> this one looks like it parses github issues.. kind of shady. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> On 2017년 10월 12일 09:46, cyrille henry wrote: >>>>>>>>> Hello, >>>>>>>>> >>>>>>>>> Since the "get money, paid a developer" idea arise on the mailing >>>>>>>>> list, I spend last weeks trying to think how to organize the last >>>>>>>>> bit of development that need to be done. >>>>>>>>> >>>>>>>>> I think we need a clear roadmap : a list of all object / platform >>>>>>>>> that need to be fixed. My proposition is to use/update the >>>>>>>>> bugtracker and to organize everything that need to be done under >>>>>>>>> the "release critical" tag. There is a bit of work there. For >>>>>>>>> example "native film reading in osX/64 bit" is not mark as >>>>>>>>> release critical. >>>>>>>>> Also, there is 2 critical bug regarding W32 build : do we need to >>>>>>>>> be able to compile Gem on mingw AND mscv? >>>>>>>>> >>>>>>>>> With this list of "release critical" bugs, it will be easier to >>>>>>>>> estimate the work that need to be done. It will allow to estimate >>>>>>>>> the development time, and the bounty we could offer for this work. >>>>>>>>> >>>>>>>>> With the financial help of New Blankets, other institutions, >>>>>>>>> associations or users, I confident that we will be able to >>>>>>>>> finance this work (or part of this work). >>>>>>>>> >>>>>>>>> does this sound good? >>>>>>>>> >>>>>>>>> cheers >>>>>>>>> Cyrille >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> GEM-dev mailing list >>>>>>>>> [email protected] >>>>>>>>> https://lists.puredata.info/listinfo/gem-dev >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> GEM-dev mailing list >>>>>>>> [email protected] >>>>>>>> https://lists.puredata.info/listinfo/gem-dev >>>>>>> >>>>>>> _______________________________________________ >>>>>>> GEM-dev mailing list >>>>>>> [email protected] >>>>>>> https://lists.puredata.info/listinfo/gem-dev >>>>>> >>>>>> _______________________________________________ >>>>>> GEM-dev mailing list >>>>>> [email protected] >>>>>> https://lists.puredata.info/listinfo/gem-dev >>>>> >>>>> _______________________________________________ >>>>> GEM-dev mailing list >>>>> [email protected] >>>>> https://lists.puredata.info/listinfo/gem-dev >>>> >>>> _______________________________________________ >>>> GEM-dev mailing list >>>> [email protected] >>>> https://lists.puredata.info/listinfo/gem-dev >>> >>> >>> _______________________________________________ >>> GEM-dev mailing list >>> [email protected] >>> https://lists.puredata.info/listinfo/gem-dev >> >> >> _______________________________________________ >> GEM-dev mailing list >> [email protected] >> https://lists.puredata.info/listinfo/gem-dev >> > > _______________________________________________ > GEM-dev mailing list > [email protected] > https://lists.puredata.info/listinfo/gem-dev _______________________________________________ GEM-dev mailing list [email protected] https://lists.puredata.info/listinfo/gem-dev
