Now this is cool stuff. I'm sure I will go to the trouble of installing and 
configuring it so I can play for a few minutes and delete it. :)

Regards, Dustin

At 08:16 PM 2/16/2002 -0600, you wrote:
>On Fri, 15 Feb 2002 14:15:54 -0600
>John Hebert <[EMAIL PROTECTED]> wrote:
>
> > I'm willing to meet at CC's on 3/4/02 from 6pm on with other BRLUGers if
> > there is interest. I'd really like to get a network game of some kind 
> going.
> > I'll bring a 4 port hub and my Linux laptop. Any victims, er, others? :)
> >
> > We could play Quake I or II, or NetHack, or XPilot (haven't tried that one
> > yet) or FreeCiv... I'm sure there are more.
>
>NetHack?   I was under the impression that NetHack was still a single-player
>game.
>
>Now,  Mangband  (http://www.mangband.org), the multi-player network Angband
>is available for linux, but roguelike games are an acquired taste.  They're
>plenty fun once you get into them, but ye olde Curses interface doesnt impress
>the masses like Quake III.  (I just cant play them with the graphical tiles,
>even with the 16x16's you cant tell what you're up against)
>
>For those who arent aware,  Angband (and it's many many variants), and NetHack
>are generally referred to as "Roguelike games", being descendents of Rogue
>and Mines of Moria.   They are Dungeons and Dragons-style games, usually using
>a Curses interface (now with color capabilities - though there's now graphical
>tiles and GUI frontends).   The computer generates random (but reasonably 
>well-
>formed)  dungeons and wilderness areas  -- and you do what most D&D 
>players do:
>fight monsters, win gold and experience points, buy or find magic items in an
>endless cycle of equipment upgrades,  go on quests for more powerful 
>items, etc.
>
>--
>Mark Orr
>[EMAIL PROTECTED]
>
>================================================
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---
Dustin Puryear <[EMAIL PROTECTED]>
Information Systems Contractor
http://members.telocity.com/~dpuryear
PGP Key available at http://www.us.pgp.net
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