Hi Justin,

wrt axis order, the description does not seem right to me.

"The WMS 1.3 spec itself only mandates support for two default geographic
projections. Named CRS:84 and EPSG:4326 respectively. Both of these define
the "regular" axis order of longitude, latitude or x,y."

EPSG:4326 should be y,x instead.

Best regards,
Bart

> Thanks for putting this up Justin. Looks very promising.
>
> Just a quick note, I think the ExtendedCapabilitiesProvider interface
> getSchemaLocation() method should return multiple schema locations, and
> it doesn't say which namespace the schema location is for, so I guess
> you mean it returns the complete definition like in "<namespace>
> <location>"?
>
> perhaps it could better be getSchemaLocation():Map<String, String> where
> the return value maps namespaces to schema locations.
>
> my 2c/
> Gab
>
> On Thu, 2010-12-02 at 18:31 -0700, Justin Deoliveira wrote:
>> Hi all,
>>
>>
>> Recently some fellow developers have started to look at implementing
>> wms 1.3 support in geoserver. So I wanted to spark some design and
>> general discussion about how to go about implementation. I wrote down
>> some quick thoughts on this wiki page:
>>
>>
>>   http://geoserver.org/display/GEOS/WMS-1.3
>>
>>
>> I welcome to anyone interested to chime in with thoughts, feedback,
>> and opinions. But note that the above is still very rough and by no
>> means complete. But the hope is with all the feedback to come up with
>> a good implementation strategy.
>>
>>
>> Also note that a few things (like axis ordering) i am still not sure I
>> fully understand. So I am hoping those much wiser than myself can
>> correct me where i am wrong.
>>
>>
>> -Justin
>>
>> --
>> Justin Deoliveira
>> OpenGeo - http://opengeo.org
>> Enterprise support for open source geospatial.
>>
>>
>> ------------------------------------------------------------------------------
>> Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
>> Tap into the largest installed PC base & get more eyes on your game by
>> optimizing for Intel(R) Graphics Technology. Get started today with the
>> Intel(R) Software Partner Program. Five $500 cash prizes are up for
>> grabs.
>> http://p.sf.net/sfu/intelisp-dev2dev
>> _______________________________________________ Geoserver-devel mailing
>> list [email protected]
>> https://lists.sourceforge.net/lists/listinfo/geoserver-devel
>
> --
> Gabriel Roldan
> [email protected]
> Expert service straight from the developers
>
>
> ------------------------------------------------------------------------------
> Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
> Tap into the largest installed PC base & get more eyes on your game by
> optimizing for Intel(R) Graphics Technology. Get started today with the
> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
> http://p.sf.net/sfu/intelisp-dev2dev
> _______________________________________________
> Geoserver-devel mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/geoserver-devel
>



------------------------------------------------------------------------------
Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
Tap into the largest installed PC base & get more eyes on your game by
optimizing for Intel(R) Graphics Technology. Get started today with the
Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
http://p.sf.net/sfu/intelisp-dev2dev
_______________________________________________
Geoserver-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/geoserver-devel

Reply via email to