On Fri, 2010-12-03 at 13:18 +0100, Andrea Aime wrote: > On Fri, Dec 3, 2010 at 2:31 AM, Justin Deoliveira <[email protected]> > wrote: > > Hi all, > > Recently some fellow developers have started to look at implementing wms 1.3 > > support in geoserver. So I wanted to spark some design and general > > discussion about how to go about implementation. I wrote down some quick > > thoughts on this wiki page: > > http://geoserver.org/display/GEOS/WMS-1.3 > > I second Gabriel about the axis order thing. > > One thing that surprises me in the document is the statement that > "WMS 1.3 comes with a new version of SLD". > As far as I know WMS is completely opaque wrt styling, otherwise it would > not be possible for MapServer to be a valid WMS (since the styling is done > in the mapfile, not in SLD). > > My understanding of things is that if you want to implement SLD 1.1 > extended WMS methods then yeah, you have to use WMS 1.3, but > nothing prevents you from using WMS 1.3 and styling things in > SLD 1.0 behind the scenes. > > Anyways, if I understand the document properly you also intend to add > support for SLD 1.1/SE 1.1 to GeoServer? I think we could quickly come up with a WMS 1.3 implementation that supports SLD 1.0 and add SLD/SE 1.1 support later?
> > Cheers > Andrea > > ----------------------------------------------------- > Ing. Andrea Aime > Senior Software Engineer > > GeoSolutions S.A.S. > Via Poggio alle Viti 1187 > 55054 Massarosa (LU) > Italy > > phone: +39 0584962313 > fax: +39 0584962313 > > http://www.geo-solutions.it > http://geo-solutions.blogspot.com/ > http://www.linkedin.com/in/andreaaime > http://twitter.com/geowolf > > ----------------------------------------------------- > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > Geoserver-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/geoserver-devel -- Gabriel Roldan [email protected] Expert service straight from the developers ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Geoserver-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/geoserver-devel
