Hello all,There's one other change I'd like to propose to the GUI. Currently, the "open" button on the toolbar tries to open a gerbv project file. However, I would imagine users are opening "layers" much more than they are opening "projects". I frequently find myself using the open button to try and open a RS274X file, only to have gerbv barf because it's not a project file. My proposal: switch the action for the "open" button to open a layer, and NOT a project file. Also, I propose reordering the file menu layout so that the "layer" open/save/export options are ABOVE the project open/save options. The thinking is that the more common operations should be closer to the top of the menu.
Anyone for or against this proposal? Cheers-- Julian On 03/05/2011 01:54 PM, Stefan Tauner wrote:
hello regarding the fast aka GERBV_RENDER_TYPE_GDK rendering mode julian said in bug 3197741 (https://sourceforge.net/tracker/?func=detail&atid=409538&aid=3197741&group_id=33921) "will be deprecated soon". if it will... it shouldnt be the default mode in everything != WIN32 imho. :) on the search for the reason why it defaults to "fast" on my machine i also noticed a bug in the contribution i made before and some use of magical numbers... ------------------------------------------------------------------------------ What You Don't Know About Data Connectivity CAN Hurt You This paper provides an overview of data connectivity, details its effect on application quality, and explores various alternative solutions. http://p.sf.net/sfu/progress-d2d _______________________________________________ Gerbv-devel mailing list Gerbv-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gerbv-devel
------------------------------------------------------------------------------ What You Don't Know About Data Connectivity CAN Hurt You This paper provides an overview of data connectivity, details its effect on application quality, and explores various alternative solutions. http://p.sf.net/sfu/progress-d2d
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