I'm getting off-topic, but I just want to cross-reference to the available build-information used in the Arch Linux distribution which could help you to resolve dependencies and build-issues:
https://projects.archlinux.org/svntogit/community.git/tree/trunk?h=packages/gerbv There is also a russion localization in a patch along with some build fixes which could get picked up my mainstream. I can offer to test the latest git versions and complain about broken things... ;-) Clemens -- Embeon SDE Muenchen --- On 10/30/2014 12:12 PM, Valerio Messina wrote: >> ----Messaggio originale---- >> Da: e...@iol.it >> Data: 30/10/2014 9.44 >> >> What is a RFE for now the possibility to select "by hand", so with many >> clicks, different tracks at the same time, on different layers (with some > key >> modifiers like SHIFT or CTRL as you want). I will try the git sources of > today. > > I downloaded git sources and easily compiled on my Linux 64 bit host. > The only think not included in instructions at: > http://gerbv.geda-project.org/ > was: > sudo apt-get install autopoint > sudo apt-get install libtool > > The binary in '~/c/gerbv/src' directory start correctly. > > The 'sudo make install' run in '~/c/gerbv/' ended without error, binary was > put in: > /usr/local/bin/gerbv > but runnig 'gerbv' from my home give: > efa@ts102757:~$ gerbv > gerbv: error while loading shared libraries: libgerbv.so.1: cannot open > shared > object file: No such file or directory > [Exit 127] > > > Anyway as work around, running from build directory work. > > As you say, multi-layer selection work with Fast and Fast+XOR Rendering mode > only. > In Normal Rendering, status bar report the incremented number of selection of > objects, > but no selection can be seen in drawing area > This is satisfying for me as now. > > Now I will try to generate the binary for Win32 > > > But I had other two RFEs: > - switching a layer visibility, remove all tracks selections. This undermines > the usefulness of cross-layer tracks selection. > Normally you need to switch off all other tracks in a full PCB to avoid > confusion. > - there is no possibility to unselect a single object (keeping shift > pressed), > like happen in many other vectorial drawing tools. > This is needed for example when you select something by mistake > > Thank you for this good work > Valerio > > > > ------------------------------------------------------------------------------ > _______________________________________________ > Gerbv-devel mailing list > Gerbv-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/gerbv-devel > ------------------------------------------------------------------------------ _______________________________________________ Gerbv-devel mailing list Gerbv-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gerbv-devel