>>> As for debugging, this sort of problem is best tackled with the >>> remote debugger. This will of course require two computers (ideally, >>> side by side). Another option is to forego the IDE's debugger and >>> make liberal use of System.DebugLog instead. >> >> What would remote debugging do differently and how would one use it to >> make that situation easier to find? > > The remote debugger, because it is running on a different machine, > doesn't cause activation/deactivation of the app you're debugging. > That's valuable in a situation like this, since activation and > deactivation themselves trigger paint events -- a case of the thing > you're trying to study being unduly affected by your method of > studying it. Remote debugging avoids that. > > Best, > - Joe
Ahh, right! I never thought of that! Doiee. Excellent! -seanA _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
