Jay wrote:

> I don't know why they do it. I personaly agree, it shouldn't be done. I also think
> bumpmapping shouldn't be done (it should also be done in geomerty), but I guess we
> really couldn't call it a "texture" then :-) Lets start a trend. Lets make up a name
> for "textures" that doesn't imply the need for this various bull crap above. Lets
> make it basicly mean "picture that is maped on to a 3D solid." Does anybody have a
> word like that?

I grew up in POV-Ray, it seperated the different parts of the "texture"
into logical divisions, they called the part you are talking about
"pigment".

-Chris

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