>Yes, unless you specified ASYNC mode in the application. Checking, if 
>something changed would be pretty much as slow for many cases
>(relatively fast video access) and would hog some RAM for the >checking, so 
>...

So, would it not be possible to use the display structure to store a
"changed" flag which is set whenever the corresponding image data is
changed? This way, when looping through the displays one could just flush 
the screens that are changed.

Thing is, we're going to have to do something about this. Looking for the 
least painful solution...

Cheers,

Adam Huuva

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