Dear all,
i'm new to gimp plug-in developments, and i'd like to first be able to
compile the plug-in template before starting to write my own code (seems
obvious...).
Here are the steps i have done and the problems i'm facing.Please tell me
where i'm wrong.
I have downloaded the following files and extracted them in
D:\temp\gimp\dev\ keeping the directory structure:
atk-1.0.9.zip
atk-dev-1.9.0.zip
gimp-2.2.1.tgz
glib-2.6.5.zip
glib-dev-2.6.5.zip
gtk+-2.6.8.zip
gtk+-dev-2.6.8.zip
pango-dev-1.8.2.zip
pango-1.8.2.zip
All necessary directories have been added to the include path so that most
of the header files can be linked.
I only have one missing file: libintl.h Where can i get it?
Then i have added the following (currently dummies) in main.h to solve some
undefined variable errors:
#define PLUGIN_NAME "EVB Interface"
#define LOCALEDIR "."
#define DATADIR "."
There is one file linked which is config.h that i cannot find in the
plug-in template. I assume that it should contain just the above? Or should
it be gimp's config.h.win32?
Compiling gives about 50 warnings but no errors. I'll look into them later.
Currently i have a lot of linker error similar to "interface.obj : error
LNK2001: unresolved external symbol _gimp_chain_button_get_active". I guess
some of the libraries should be installed (in a windows sense) and not just
extracted/compiled and configured like Linux does.
I have added all .lib files i've found in my D:\temp\gimp\dev\ to the
project but the missing dependencies errors remain.
Does someone have a kind of step-by-step procedure or cookbook like
win32-gimp-plug-in-development-tutorial-for-real-dummies?
I'm currently working with Visual C++, but i also have Borland C++ Builder
and Dev-C++ available.
Thank you and best regards,
Arnaud Darmont.
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