Guillermo wrote:

> About the graying out toolbox, dockers and elements not used when no
> image is open, I think it breaks a functionality that is already  
> present
> in gimp: the ability to custumize the interface (moving dialogs to
> dockers, changing the dimensions and position of elements, etc.)

the customisation is specified to work with no image open.

> The drop zone still makes me wonder. I can't avoid seeing it like the
> photoshop gray background. You say that gimmicks should be avoided but
> there is a button for the tip of the day at the bottom, wich apart of
> being some kind of gimmick, changes the morphology of the status bar.

I spend a lot of time thinking about the tips, because it seemed so
integrated with the no-image situation.

Tips (no longer of the day) are a good thing, as long as these tips are
targeted to bring intermediates to expert level. So I want to promote  

But soon I realised that tips are like cups of coffee:
If you like coffee in the first place, then a couple of cups during
a working day with GIMP is great. But no one should not be forced to
drink one every time one closes an image.

So I set out to tickle curiosity by offering a tip in the no-image- 
Showing the tip  in that window also means there is no price to pay
(an extra window opening) for seeing one. Users can consume a tip when
they feel like it, which is probably when no image is open (break).

While integrating the tip "switch" in the no-image-window,
I was placing it elsewhere but this empty space in the status bar,
where normally the unit and zoom sit was just shouting at me.

So there is went.

As you can see I have created something that encourages use,
but without the need to 'click it away (forever)' which other
schemes suffer from.

> I wonder...

the point is to look broader. There is loads of patterns in working
that I have to support. And quite a bit of that goes on outside GIMP.

The is why the no-image-window is freely resizable to fit everybody's
desktop integration needs, it is now wilber branded to help with the
drag & drop (see wilber? drop the files) as is the toolbox.
it is also very Spartan to get on nobody's nerves and to be freely
resizable (did I mention that before?). And all the normal ways of
working with files work when you see one.

That was the point.


         founder + principal interaction architect
             man + machine interface works
 : on interaction architecture

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