>> After a little testing, using my button creator, I did notice that The
>> Gimp's memory usage did increase after each execution. I found during
>> testing that if I temporarily displayed the new image and then deleted
>> it that the Layers & Channels Image list did not retain the image
>> created. However, this did not stop the memory grabbing.
>I can't answer your main question, but I'd like to comment on the fact the
>L&C dialogs image preview shows all images regardless if they have a display
>or not. This can be quite useful for debugging sometimes, but I think this
>behaviour should be changed. Do you agree??

Default behaviour, OK, always no. I want to know why Gimp eat RAM when
testing scripts, and which name I should use to recover that RAM. Go to
Script-Fu console and delete by hand the offenders.

GSR
 

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