On Wed, 16 Jan 2008 13:49:59 -0000, Joao S. O. Bueno <[EMAIL PROTECTED]>  
> But, answering you both: yes, current gimp trunk is using GEGL for
> some color operations, which are them performed at 32bit floating
> point precision.  Version 2.6, which will come out this year will
> implement that, but likely it won support saving in more than 8bit
> per channel.

Surely it will support 16bit png output? Would that not be trivial given  
that it's a part of the standard PNG library?

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