On Thu, Jul 21, 2011 at 5:57 PM, artao <for...@gimpusers.com> wrote:
> Aha, I misread the GIMP 2.8 announcements. I guess I thought GEGL was
> inherently high bit depth. So, several years then is fairly accurate?
GEGL itself is inherently high bitdepth, the current integration of
GEGL in GIMP however isn't complete and thus GIMP is still storing the
pixels in its own data structures which are 8bpc. Until that part of
the migration is done it doesn't matter that some code paths are using
GEGL for the processing.
«The future is already here. It's just not very evenly distributed»
-- William Gibson
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