On Jan 3, 2008 11:38 AM, Stéphane Magnenat <[EMAIL PROTECTED]> wrote:

> Ok, sorry for my missunderstanding then. Yet I am puzzeled. Would
> client->update() not block the gui? Especially if the network data is slow
> to
> arrive? If this is the case, it is bad because it would make the program
> appear frozen to the operating system.
>
> Have a nice day,
>
> Steph
>
> --
> http://stephane.magnenat.net
>

Yes, it does block the gui and make the game appear frozen, in fact I should
convert this to use an event system instead. However, LAN traffic usually
goes fast enough that its barely if at all noticeable.

Both of these bugs have now been fixed, and LAN games seem to be
functioning.



-- 
Extra cheese comes at a cost. Bradley Arsenault.
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