A hacking session took place with me and Steph in Paris last week. A

> shitload of work was done on the language, it is mostly
> feature-complete (there is still inheritance to implement). I still
> have to push all this to hg.glob2.org. But 2 big parts are still
> completely missing: base libraries and integration with the game. I
> plan to hack on it a bit next week, but I will have much more time in
> 3 weeks.
>
> Martin
>

All we need is that its similar to SGSL in terms of simplicity and
serializing to a save file, but be turing complete and allow for tie-ins to
the game.



-- 
Extra cheese comes at a cost. Bradley Arsenault.
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