I don On Thu, Oct 23, 2008 at 4:15 AM, Stephane Magnenat <[EMAIL PROTECTED]>wrote:
> On Wednesday 22 October 2008 22:31:31 jon Neal wrote: > > Has the thought ever occurred to use more python? Right now I see it is > > used for some testing units, but why not other simple things? I'm not > > talking about AI or anything that needs speed, but this could really help > > speed up coding time and produce more understandable code. > > We have already discussed quite a lot about scripting. We got to the > conclusion of making our own script, USL, because we wanted predictive > execution and checkpointability. USL, in principle, is pretty much as > powerful > as Python is, although it is still young and of course needs improvements. > So > for in-game scripting, we should go for USL. > > Have a nice day, > > Steph > > -- > http://stephane.magnenat.net > > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel >
_______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
