On Sunday 18 January 2009 03:22:18 [email protected] wrote: > > Is it ok for you to compile the game? If so, even if you do not want to > > get > > into mercurial, you can still have an up-to-date copy so that you can > > play with latest features. > > ehm... what?^^ > > > For instance, the new wall looks absolutely great, but > > it > > looks very stonish/metalic albeit it is purely made of wood. The old one > > had > > the woodish glue style. Maybe we can add a new wall for higher level and > > use > > your for this while keeping the old one for level one. > > well mmm why i did it like this... > 1 looks nice (ok that s not a good reason)^^
Yes new your version surely does :-) > 2 didnt unterstood it was made of wood since u require stone for building > it, so since i made the stones of that colors i thought it would look grey > and bluish. It does? Ok, my mistake then, probably we changed this at some point and I forget it, so for me it is ok to switch to your version if the community wants to. > 3 didn t know that the game was punkish style^^ Well, globulo-steam-punkish, not reallly bare punkish.... difficult to explain, glob2 has set a new milestone in Art... sort of ;-) > k now that i know i ll rework it^^ > do u have some kind of confirmed game lore? it would be very helpful for > the graphic. I'm glad you like the terrain, but that's just a standard > earthly terrain too. > > would it be better if i add some lore to the graphic? What do you mean exactly? You would like to talk to someone who can provide artwork/ambiance guidelines? > >> areas so it shows moving lines, is it posible to rise the number of > >> frames > >> to 16? 8 moves a bit too fast and it's quite disturbing. > > > > I guess you didn't liked the original ones for this? What does the > > community > > thinks about the new ones? > > mm the array is a bit too difficult to adapt to other kind of seamless > animations... Ok, can you send me the area graphics? I am curious to see how it looks while animated. The latest version of the default branch support more animation steps :-) Have a nice day, Steph -- http://stephane.magnenat.net _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
