k... made some researches about it think i know what u mean now, have some ideas too.
well, to be honest, even if i did it, i must say that the terrain doesn't fit at all with the steampunk^^ it must me remade too. considering the steampunk of some miyazaki movies you could use it just in some outskirt campaigns, with some untouched nature where the green fits a lot. but I would change it to a more scrapped and rusty environment for representing the core steampunk style. anyway, dont you think that actually the whole globulation gameplay is too nature and wilderness oriented to be steampunked? i mean the first time i played it i felt like playing a race that was taking over a wilderness world. something like warcraft2 style, but with some progressive evolution race. you know... like the globules too, they look like a natural thing, fitting in the rest of the natural game, grabbing fruits... living in a forest... the water all around... using stones for making building... green and colors everywhere... where is the post-nuclear rusty-metallic technologically-arranged heavily-polluted mechanic-powered style? think what i did must be redone, starting from the color casting... and that wall will never fit anymore^^ _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
